_ _ __ _ _ | | ___ __ _ ___ _ __ __| | ___ / _| | |_| |__ ___ | | / _ \/ _` |/ _ \ '_ \ / _` | / _ \| |_ | __| '_ \ / _ \ | |__| __/ (_| | __/ | | | (_| | | (_) | _| | |_| | | | __/ |_____\___|\__, |\___|_| |_|\__,_| \___/|_| \__|_| |_|\___| |___/ ____ _ _ ___ ____ | _ \(_)_ _____ _ __ | |/ (_)_ __ __ _ |___ \ | |_) | \ \ / / _ \ '__| | ' /| | '_ \ / _` | __) | | _ <| |\ V / __/ | | . \| | | | | (_| | / __/ |_| \_\_| \_/ \___|_| |_|\_\_|_| |_|\__, | |_____| |___/ A game by Nastume for the Nintendo Gameboy Color system *----------------------------------------------------------------------* Table of Contents *----------------------------------------------------------------------* Part 1.0 - Game information 1.2 - Starting out 1.3 - Basic commands 1.3.1 - Fishing 1.3.2 - Shellfish collecting 1.3.3 - Bug collecting 1.3.4 - Flower collecting 1.3.5 - Fighting monsters 1.4 - Game Glitches Part 2.0 - The Maps 2.1 - The Lake 2.1.1 - Fish 2.1.2 - Flowers 2.1.3 - Bugs 2.2 - The Stream 2.2.1 - Fish 2.2.2 - Flowers 2.2.3 - Bugs 2.3 - The Summit 2.3.1 - Fish 2.3.2 - Flowers 2.3.3 - Bugs 2.4 - The Moor 2.4.1 - Fish 2.4.2 - Flowers 2.4.3 - Bugs 2.5 - The Beach 2.5.1 - Fish 2.5.2 - Flowers 2.5.3 - Bugs 2.5.4 - Shellfish 2.6 - The Shore 2.6.1 - Fish 2.6.2 - Shellfish 2.7 - The Ocean 2.7.1 - Fish 2.7.2 - Shellfish 2.8 - The Remote Island 2.8.1 - Fish 2.8.2 - Bugs 2.8.3 - Shellfish Part 3.0 - The walkthroughs 3.1 - The Kid walkthrough 3.2 - The Teen walkthrough Part 4.0 - Trading 4.1 - ... with Harvest Moon 2 4.2 - ... with River King 2 Part 5.0 - Items Part 6.0 - Monster List Part 7.0 - Memo page entries 7.1 - Fish Memo 7.2 - Shellfish Memo 7.3 - Bug Memo 7.4 - Flower Memo Part 8.0 - Version History *----------------------------------------------------------------------* Introduction *----------------------------------------------------------------------* This FAQ is written to help players of Legend of the River King 2, a Gameboy game published by Natsume (http://www.natsume.com). You can find this FAQ at the following locations - A Fishy Guide to Legend of the River King 2 http://www.fogu.com/rk2/ Gamefaqs http://www.gamefaqs.com/ Gamespot http://www.gamespot.com/ Date: Friday, 07 September 2001 Version: 2.8 Author: Cherubae, queen of the Federation of Golden Underwear Email: webmaster@fogu.com Copyright 2001 fogu.com/.org - for personal use only *----------------------------------------------------------------------* 1.1 Game Information *----------------------------------------------------------------------* Legend of the River King 2 was released on April 18, 2001. LotRK2 is the sequel to Legend of the River King, a game that was released in its Color Gameboy form back in April of 1999. The Japanese version of this game is actually the 4th in a series. Kawa No Nushi Tsuri 4 is its Japanese title. The game has been out since July of 1999. A spin-off game from the Japanese series was released in August of 2000. It's not a sequal to Nushi Tsuri but a seperate adventure titled Nushi Tsuri Adventure - Kite No Bokuen. Kite is a pirate on a quest to save a princess from the land of Orion. He uses his friends to help him battle monsters, fish, practice astronomy, and make new companions who will help him find the princess. The main plot of LotRK2 is to help Yuki, a child of the heavens, recover the pieces of the Heaven Jewel. One piece was stolen by the Mountain God and the other half was taken by the Sea God. Each god has transformed himself into a different fish - the Mountain God has become the River King and the Sea God has become the Sea King. It's your task to catch both gods and help Yuki put the Heaven Jewel back together. There is more to do then catch the two kings. If you would like, you can choose to complete the 4 memos that exist in the game. There is the Fish memo, the Shellfish memo, the Bug memo, and the Flower memo. Each memo has a page set-aside for documentation of what you find. If you complete all 4 memos something special might happen. You can also trade items to and from Harvest Moon 2, another game released by Natsume. Not all items can be traded from LotRK2 to HM2, just those that appear in HM2 normally. *----------------------------------------------------------------------* 1.2 Starting Out *----------------------------------------------------------------------* The two most important pieces of equipment you'll need to play LotRK2 are a Gameboy and the gamepack. Just having one of them isn't going to do you much good, although if you have the gamepack and a Super Gameboy that will work as well. The graphics won't be as pretty, but the game will run all right. You will also need a gamelink cable if you plan on doing any trading. Put the game into your Gameboy (whether it be a Pocket, Color, oldskool, or Advanced) and turn it on. You can watch the intro scenes or if you want to skip them press the START button. You will then reach the title screen where you have to press START again. There are two ways of playing this game. You can choose to play as the Kid or as the Teen. Each game has the same fish, plants, shellfish, and bugs but the starting points are different. After you pick your brother and pick a name, an earthquake occurs and you get to view the brother's house. You and your brother are talking how it's odd that suddenly so many earthquakes are occurring. Suddenly one of you notices a girl by your front door. Her name is Yuki and she has come to ask for your help. The Heaven Jewel has been split into two pieces and each taken by the Sea God and the Mountain God. The jewel has the power to control natural phenomenon’s such as earthquakes and tidal waves, so the two gods are having a heyday creating chaos. Yuki says that each has morphed himself into a different fish. The Mountain god has transformed into the River King and the Sea God has transformed into the Sea King. Since she has read about your great fishing skills in her latest fishing magazine, Yuki figured that you would be the perfect person to give the task of returning the two pieces to. If you are playing as the Kid, Yuki will ask you to find the River King first and sends your brother to find the Sea King. If you are playing as the Teen then you have to find the Sea King and your brother is sent to catch the River King. As the Kid, you will start out to the west of your house at The Lake and as the Teen you will head towards the east and into The Beach. Each one of you will have to complete certain tasks to move your quest ahead, although only two of the tasks will be different for each brother; all the rest will be the same for both brothers. Eventually you will both gain access to each other's maps. The Teen starts out with a higher level then the Kid. The Kid will start at level 1 with 50 hit points but the Teen will start out at level 8 with 80 hit points. *----------------------------------------------------------------------* 1.3 Basic Commands *----------------------------------------------------------------------* Talking to other people will be one of the most important things you do. This will enable you to find out what you need to know in your search for the kings. To talk to someone just walk up to them (by using the directional pad on your Gameboy) and bump into them one more time to start a conversation. To continue the conversation press the A BUTTON. Knowing where to save is also very important! In each map (except for the Remote Island) you will find a little save shrine. Just walk on top of it and you will get the option to save your game. After you save you can continue playing or you can quit and return to the title screen. There are 4 shops in the game - the Inn, Fish Market, Tackle Shop, and Grocery Shop. You will spend lots of gold at these places! The Inn - The cost to use the Inn will vary from map to map, but it will run you between 10 and 40 gold to spend the night. Staying the night at the Inn will recover all of your hit points and you will wake up at 6AM the next morning. If you run out of power (aka you die) while you are out and about, you will appear back at the last map with an Inn. So for example if you were beaten senseless by a brown bear while in The Moor, you would appear back at The Stream's Inn since The Moor does not have an Inn to stay at. You will also only have 1 hit point, so make sure you use the Inn to recover before heading back out. Fish Market - You will sell the fish you caught to the Fish shop. Can't buy anything unless you sell it right? The Fish Market will pay different amounts of gold depending on the size of the fish you catch. She will also pay you for the shellfish that you gather, of course different prices depending on the quality. You will need to talk to the buyer a second time if you are selling fish and shellfish; once if you are just selling one type. Fish Prices Shellfish Prices ------------------------ --------------------- | 00 - 10 cm | 15 Gold | | D Rank | 5 Gold | ------------------------ --------------------- | 11 - 30 cm | 25 Gold | | C Rank | 10 Gold | ------------------------ --------------------- | 31 - 50 cm | 40 Gold | | B Rank | 20 Gold | ------------------------ --------------------- | 51 - 80 cm | 50 Gold | | A Rank | 30 Gold | ------------------------ --------------------- | 81+ cm | 80 Gold | | S Rank | 50 Gold | ------------------------ --------------------- Tackle Shop - You can't fish without the proper equipment. When you first start out you will have a basic T.Rod, the 4 bobbers, and 1 type of bait (earthworms for the Kid and lugworms for the Teen). If you need more the Tackle shop sells what you're looking for. The shop sells food, lures, bait, rods, flies, and some tools. The shops in the lake area sell bait used for those maps and the shops out at the sea sell bait used at those areas. Grocery Shop - This shop sells basic things needed to catch bugs and gather flowers. Here is also where you'll find the Communication Center, which you would use if you were going to trade items between game packs. The old man in the shop sells items and is the comm center, while the old lady buys your bugs and flowers that you sell. If you want to sell her both your bugs and flowers you will need to talk to her twice (once for bugs, second time for flowers). If you are just selling one type then you only need to talk to her once. She uses the same pricing structure that the Fish Market uses to buy your shellfish. All of your command will be accessed via the main menu. To bring up the menu just press the A BUTTON. The menu will tell you where you are, what time it is, how much gold you have, and how many hit points you have. You have access to two action menus, which you can switch between by pressing the left or right directional keys. First action menu - FISH - select this to fish, or you can press SELECT near water BAIT, LURE, or FLY - depending on what rod you have selected GEAR - where you switch out your fishing rods ITM - where your food is kept TLS - tools and memos, press left or right to access second screen LVL - hit points, exp, and gold amount Second action menu - COOL - how many fish and/or shellfish you have BOX - your current bug inventory BAKT - the flowers you've picked BUG - what to choose to catch bugs PIC - what to choose to pick a flower DIV - what to choose when you want to dive for shellfish *----------------------------------------------------------------------* 1.3.1 Basic Commands - Fishing *----------------------------------------------------------------------* Besides knowing how to talk to people, you're going to need to know how to fish! You will have a wide variety of rods and baits to use, since each fish is particular to one type or another. The first thing you want to do is choose which type of rod you want to fish with. You can always swap out your rod by pressing the A BUTTON to bring up the main menu, pressing A again when you select GEAR, and then pressing A a third time when your cursor is flashing on the rod you currently have equipped. There are 16 different rods you can use, but there are only 6 different kinds of rods. T. Rods - This is your basic rod. You get one for free when you start out and it's a good idea to fish as much as you can so you can buy a Reel rod. The T. rods use regular hooks and bait. To fish just cast the rod and let the current pull the bobber along in the water. Reel Rods - The upgrade to a T. Rod, the Reel rods let you actually move your bait along in the water by pressing the A BUTTON. With a Reel rod, you can cast past the fish, then just press A to draw your bait closer to the unsuspecting fish. These rods also use hooks and regular bait. Lure Rods - These rods don't require a supply of bait and instead use recycled lures to catch fish. You can use a lure to catch an indefinite amount of fish, but sometimes your lure will break and you'll have to buy a new one from the Tackle shop. When a fish bites at a lure, it isn't instantly hooked. You will have to entice the fish to take the lure by dragging the lure through the water with the A BUTTON. Fly Rods - Using flies are nice because you can use them over and over like lures, the rod works like a Reel rod so you can lure the bait closer, and once the fish bites the fly it is automatically hooked. One downside to flies though is they can't be used to catch very large fish. The fly is too small for the fish to be hooked. Boat Rods - You can only use these rods when you're out in The Shore, The Ocean, and Remote Island maps. They work like the T. and Reel rods, but instead of casting and reeling in the bait you cast and then move the boat around to move the bait. You also have the option to change the depth of the bait by pressing the A BUTTON to drop it down and then the B BUTTON to reel it back up. The number next to you will tell you how far down the bait is in the water. Trolling Rods - This is another group of rods that you can only use on those three maps. The Trolling rods work just like the lure rods but you can move the lure and the boat around. You can only purchase trolling flies at the Tackle shops in the sea maps. After you select what rod you would like to use, and then the corresponding bait, just head towards the water and cast your line by pressing the A BUTTON. How far your line casts is dependent on the size of your fishing rod *and* how many hit points you have. You could have an 11 foot lure rod that doesn't cast very far because you only have 20 hit points. When a fish bites at your bait, you will hear a "dingling" sound and you will see the fish circle around your hook. If you hear the ding and the fish isn't biting, that means the fish isn't interested in the bait that you have placed out for it. If you see the fish circling and you hear a steady high pitched tone, that means the fish took your bait and you should quickly press the A BUTTON to switch to the underwater scene. The underwater scene is where all the action is. Depending on what bait you've chosen, you are going to have to react in different ways. If you have chosen to use regular bait or flies, then the fish will already be on your hook and all you have to do is reel it in by pressing the A or the B BUTTONS. If you are using the lures or the trolling flies, you will have to work a little harder. You should see your fish looking at your hook but he won't take it. You will need to press the A BUTTON to draw the hook closer towards you so the fish believe it is alive. Don't pull the lure/trolling fly too fast; some fish don't swim fast enough to keep up with a fast moving hook. If you let go of the A BUTTON your lure will stop and sink or float, depending on which one you have selected to use. The hook does need to be moving in order for the fish to bite it. A hooked fish will naturally try to get away. The fish will swim away with your hook in it's mouth and eventually stop. Once it has stopped swimming that's when you reel it in using the A or B BUTTON. Press the button down and hold it down to move the fish closer to shore. When you notice that your fish isn't moving any closer towards you, that means it is getting ready to try and get away. Release the button to let the fish swim away again. If you do not let go of your button and the fish stops and arches up, the fish has a good chance of freeing itself from your hook. Eventually you will get to know when a fish is trying to get away, when to let go of the button, and when to press the buttons down to reel the fish in. After you reel in the fish completely you will learn it's name and how large it is. If it is a fish that you have not caught before, it's picture and other information will be inputted into the Fish memo. *----------------------------------------------------------------------* 1.3.2 Basic Commands - Shellfish Collecting *----------------------------------------------------------------------* There are only 4 maps where you can dive for shellfish - The Beach, The Shore, The Ocean, and the Remote Island. You will also need the Canoe or access to your Dad's boat or the captain's cruiser. All of the shellfish are underwater so you'll need to use one of those to get out there. To find shellfish just take a boat out and when you get to a spot where you want to dive press the A BUTTON to bring up the main menu, press the right or left directional pad to get to the second menu, then select the DIV option. If the location you are at does not have anything underneath, you will receive a message telling you that. If you are lucky and there is something down there, you will switch to an underwater scene. Pressing A while underwater will bring up your menu where you can choose to return to the surface or continue diving. To swim down just press the B BUTTON repeatedly. In the water you will have to navigate around eels, jellyfish, and lanturnfish. Since swimming takes away your hit points try to not get hit by one of the underwater creatures. If you get hit by one of them you'll get pushed upwards a little bit and you'll loose more hit points from damage. The goal is to reach the bottom of the water. Once you hit the bottom you are automatically sent back up to the surface with whatever shellfish you found down there. You can dive with or without buying the Flippers, but diving deep without them is pretty impossible. You can purchase the Flippers for 200 Gold at any of the Tackle shops in the sea maps. *----------------------------------------------------------------------* 1.3.3 Basic Commands - Bug Collecting *----------------------------------------------------------------------* Most bugs can be found during the day and when it is *not* raining. If it is raining you're not going to find any bugs at all. A few bugs will also come out at night, but not very many of them. Two of the maps don't have any bugs at all; you won't find any at The Shore or at The Ocean. Any square on the map has the chance to have a bug on it. Bugs are not located only on plants and the sides of the shops. To search for a bug just press the A BUTTON to bring up the main menu, arrow over until you hit the second menu, and then select BUG. If there isn't a bug there you will receive a message saying so. If there is something there you'll switch to a close-up of that spot. You will get different close-ups depending on what the insect is. Flying insects (like butterflies, dragonflies, and stinging insects) will be on a flowery background. Ground insects (like grasshoppers and ants) will be on a ground-view background. Crawling insects (like beetles and cicadas) will be on a tree background. Just because you switch to a close up scene doesn't mean that there is a bug there at that time. Sometimes there won't be anything there at all. If you leave and select BUG again you can check the same spot; this time it may have a bug or it may be empty again. When you finally do find a bug, you will also have a new set of menu commands. You can CATCH, SAP, or LEAVE. If you choose CATCH, a magnifying glass-type cursor appears on the screen with the bug. You can move it around by using the directional pad on your Gameboy. When you've positioned the cursor on top of the bug then press the A BUTTON to catch the bug. The ground and tree scenes have bugs that will walk around and then stop, and the flower scene will have bugs that are constantly moving. On the ground and tree scenes you *have* to wait for the bug to stop moving in order to catch it successfully. If the bug is still moving you will always miss. If you want to force the bug to stop that's where the SAP comes in. You can buy Tree Sap from the old man at the Grocery Shop for 20 Gold. When you're catching bugs just pick SAP instead of CATCH. The bug will be stuck for a little bit of time and you can easily catch it. The bug doesn't stay there forever though and after a little bit it will begin moving again. As for the flying bugs you just have to move the cursor onto its flight path and wait until it flies by to catch it. The option to LEAVE does just that. If you're not interested in catching the bug you found, just select LEAVE. Be careful with this one, since stinging bugs like wasps and honey bees will attack you and prevent you from leaving. *----------------------------------------------------------------------* 1.3.4 Basic Commands - Flower Collecting *----------------------------------------------------------------------* Flowers only grow in certain spots on the maps, so they're very easy to find. Where ever you see a pink flower graphic is where you'll find a plant you can pick. To pick a flower just walk up to the pink flower graphic, bring up your main menu (press the A BUTTON), arrow over until you're at the second menu screen, and then select PIC. You will then switch to a close-up of the flower. There will be 3 menu options you can choose - PICK, WATER, and LEAVE. If you choose PICK, a pair of scissors will appear above the flower. There are two flowers on the close-up screen, but you can only pick the one in the front. To use the scissors just press the A BUTTON. You will then learn the name of the flower. Choosing WATER brings out your watering can so you can water the flower, but this doesn't appear to have any purpose. If you choose LEAVE, you will exit out of the close-up scene. Flowers will not regrow instantly. The flower will grow back after a shift in the day (day to night or night to day). There is a lady at The Beach who mentions that flowers will automatically regrow if it is raining, but that doesn't appear to be true. *----------------------------------------------------------------------* 1.3.5 Basic Commands - Fighting monsters *----------------------------------------------------------------------* In order to become a strong fisherman, you have to gain experience by fighting monsters that will randomly appear on the maps. When you encounter a monster the screen will switch to a battle scene. The creature that you ran into will appear in the middle and you will have three menu options - BEAT, EAT, or RUN. If you choose to BEAT, a hand will appear in the monster area. The hand will move around randomly on the screen. When the hand happens to stop on top of the picture of your enemy, press the A BUTTON to attack. The amount of damage you inflict will appear at the bottom of the screen. The monsters have areas on their bodies where they take more or less damage. Also the amount of hit points you have determine how hard you hit. If you have 95 hit points and you hit a spot that won’t inflict max damage, you may only hit for 50. If you hit a spot that is it's weak point though, you will hit for 97. The monster also has the same rules, minus hitting you at a weak point. A monster will hit you for approximately half of its total hit point. If you are fighting a Hermit Crab it will hit you for 7 to 10 damage. If you hit it for 14, it will only have 6 or so hit points left so then the max it will hit for is 2 or 3 damage. When your hit points are dangerously low and you've bought food at the Tackle or the Grocery Shop, you can choose to EAT. If you have food and you eat it, you will regain your hit points in battle (the amount depends on what you eat of course). EAT doesn't make you skip your turn, so after you eat some food you can choose BEAT or RUN. RUN is exactly that - you run away. You can run away all the time though. There is a chance that the monster will stop you from fleeing. If you run out of hit points you will appear back at the Inn. Remember to actually use the Inn to recover since you will only have 1 hit point. *----------------------------------------------------------------------* 1.4 Game Glitches *----------------------------------------------------------------------* There are a few things that didn't carry over too well from the Japanese version of the game. The main missing component is the Rumble Pack that the game has. The rumble feature was removed when the game was translated into english. There are a few other things that weren't translated correctly - - The man in the northeast corner of The Shore wants you to find him a "S. Reabrm". Hunt all you want but you're not going to find one. He really wants a "R. Seabrm". - Take a look at page 35 of the game booklet. Apparently you can hit a Seal on it's "Tale". The correct spelling is T-A-I-L. - When the Turtle is being harrassed, the boy wants you to pay him 3 dollars to let the Turtle go. Seems like a cheap price, but the boy needs 300 gold before he'll leave the Turtle be. He happens to forget to mention those two extra zeros. - The special Fish Market in The Ocean will pay you for Sardines and Saurels. Unfortunatly he doesn't tell you how much he is going to give you. The $ in his sentance is there, but the gold amount is missing. - One of the monsters in The Summit is a "Cow". No you're not fighting a giant bovine, but it's actually a bird. It is suppose to be a "Crow". - If you go to the Remote Island and come back, the captain of the cruiser tells you that if you want to go back just let him know. At that point he also asks you "yes" or "no". That question was added in with the english adaptation for some reason. You can either choose "yes" or "no" and if you talk with the captain again he'll still give you the choice to go to the Remote Island. - On page 28 of the game booklet is the map of the Beach with general locations where you'll find fish. One of the fish it mentions is a Rockfish, which the girl by the Fish Market mentions she'll trade Tulips for. There are no Rockfish in the Beach though; they have been named Kasago (which is a direct translation of it's Japanese name). Rockfish can be found in the Shore but the Tulip girl will not give you a Tulip for them. She will only give you the flower for Kasago and Sea Sculpin. - Near the back of the booklet are maps with the general fish locations printed on them. On the Moor map (page 26) there is a fish listed as Cherry Trout. There isn't a Cherry Trout in the game but there is a fish called the Cherry Salmon that is found in the same area. (Submitted by Chris I'm Not Saying) *----------------------------------------------------------------------* 2.0 The Maps *----------------------------------------------------------------------* There are 8 maps that you can fish on. There are 4 maps for the lake areas and 3 maps for the sea areas. The last map is a bonus island that appears only after you have caught the River King and the Sea King. When you first start out you will either be at The Lake (Kid) or at The Beach (Teen). Your house is sort of the nexus between the two types of maps. If you head east from your home you'll end up at the sea maps. If you head west you will be at the lake maps. *----------------------------------------------------------------------* 2.1 The Lake *----------------------------------------------------------------------* This map is directly to the west of your house and is the first one the Kid will be able to access. This is also the smallest map. General Map - http://www.fogu.com/rk2/lake1/fish/map/lake_map.gif Location Map - http://www.fogu.com/rk2/lake1/fish/map/lake_loc.gif Total Fish: 6 Total Flowers: 5 Total Bugs: 12 Total Shellfish: 0 *----------------------------------------------------------------------* 2.1.1 The Lake - Fish *----------------------------------------------------------------------* KILLIFISH Max Size: 6 cm Avg Size: 4 cm Bait - Mosquito Larva Fly - May Fly(w), May Fly(d), Midge(w), Stone fly(w) Lure - None Location - West of the first bridge from your house. Also just north of the bridge by the Green Grasshopper lady. KING CARP Max Size: 48 cm Avg Size: 40 cm Bait - Earthworm, Mosquito Larva Fly - Caddis (w), Stone Fly (w) Lure - Spinner Bait, Worm Location - Around the island in the middle of the lake. MIRROR CARP Max Size: 22 cm Avg Size: 16 cm Bait - Earthworm, Mosquito Larva Fly - Caddis(w), Stone Fly(w) Lure - Spinner Bait, Worm Location - Between the bridge by the Green Grasshopper lady and the fox's house in the southwest corner. ROACH Max Size: 8 cm Avg Size: 6 cm Bait - Earthworm, Mosquito Larva, May Fly Larva, Paste Bait Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w) Lure - None Location - West of the Inn. STICKLEBACK Max Size: 7 cm Avg Size: 5 cm Bait - Maggot, Mosquito Larva Fly - Caddis(w), Caddis(d), Stone Fly(w) Lure - None Location - Northwest corner. SUCKER EEL Max Size: 12 cm Avg Size: 10 cm Bait - Earthworm, Mosquito Larva Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w) Lure - Spinner Bait, Worm Location - West of the Fish Market, in among the water plants. Also east of the bridge by the Green Grasshopper lady. *----------------------------------------------------------------------* 2.1.2 The Lake - Flowers *----------------------------------------------------------------------* CHICKWEED Rank: D Location - North of the Grocery Shop. IRIS Rank: C Location - South of the fox's home in the southwest corner. M. VETCH Rank: D Location - Across the first bridge from your house, just south of the save shrine. PINK Rank: B Location - On the island in the middle of the lake. SHEPHERD'S PURSE Rank: D Location - Right next to where you exit/enter your home. *----------------------------------------------------------------------* 2.1.3 The Lake - Bugs *----------------------------------------------------------------------* B. CICADA Rank: D Location - North of the Fish Market. BROWN GRASSHOPPER Rank: D Location - In among the trees by the Green Grasshopper lady. C. DRAGONFLY Rank: D Location - On the island in the middle of the lake. G. BEETLE Rank: C Location - West of the man who says he saw a large fish swim upstream. GREEN GRASSHOPPER Rank: C Location - Along the west side of the map, north of the lady who wants you to gather 5 of them for her. LADYBUG Rank: C Location - South of the fox's house. L. GRASSHOPPER Rank: C Location - Southeast corner, near where you enter/exit your house. M. CICADA Rank: C Location - North of the Fish Market. RED DRAGONFLY Rank: C Location - On the island in the middle of the lake. WASP Rank: D Location - North of the fox's house. WHITE BUTTERFLY Rank: D Location - South of the save shrine. YELLOW BUTTERFLY Rank: D Location - South of the save shrine. *----------------------------------------------------------------------* 2.2 The Stream *----------------------------------------------------------------------* This map is a little larger then The Lake. There are two exits here; one that leads into The Summit and the other that takes you to The Moor. At first The Moor exit is not available, but later in the game it will be. General Map - http://www.fogu.com/rk2/lake2/fish/map/stream_map.gif Location Map - http://www.fogu.com/rk2/lake2/fish/map/stream_loc.gif Total Fish: 11 Total Flowers: 6 Total Bugs: 15 Total Shellfish: 0 *----------------------------------------------------------------------* 2.2.1 The Stream - Fish *----------------------------------------------------------------------* AMAGO SALMON Max Size: 48 cm Avg Size: 40 cm Bait - Earthworm, Insect, May Fly Larva, Fingerling Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Worm Location - South of the waterfall. Also at the top of the waterfall. AYU Max Size: 33 cm Avg Size: 25 cm Bait - Insect, May Fly Larva Fly - May Fly(w), Caddis(d), Midge(w), Midge(d), Stone Fly(w), Stone Fly(d) Lure - Spinner Bait Location - South of the Fish Market, but west of the Tackle Shop. BARBEL Max Size: 40 cm Avg Size: 30 cm Bait - Earthworm, Maggot, Insect, Mosquito Larva, May Fly Larva, Paste Bait, Fingerling, Frog Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Vibration, Crank Bait, Jig, Worm, Frog Location - South of the Tackle Shop, all the way to the exit to The Lake. BLEEDING SHINER Max Size: 26 cm Avg Size: 16 cm Bait - Maggot, Insect, Mosquito Larva, May Fly Larva, Paste Bait Fly - May Fly(w), May Fly(d), Caddis(w), Midge(w), Stone Fly(w) Lure - Spinner Bait, Vibration, Worm Location - East and west of the double-rocks that are just southwest of the Fish Market. These fish use the same model as the Dace, save for some small color changes. CARP Max Size: 96 cm Avg Size: 80 cm Bait - None, will eat the bait but won't take the hook. Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Worm Location - South of the waterfall, in among the three-rock formation. CORAL SHRIMP Max Size: 24 cm Avg Size: 18 cm Bait - None Fly - None Lure - Worm Location - East of the old lady's house in the southwest corner. CRUCIAN CARP Max Size: 26 cm Avg Size: 20 cm Bait - Earthworm, Mosquito Larva, Paste Bait Fly - Caddis(w), Stone Fly(w) Lure - Spinner Bait, Worm Location - In among the double-rock formation that is southeast of the Tackle Shop. DACE Max Size: 26 cm Avg Size: 16 cm Bait - May Fly Larva Fly - Caddis(w), Caddis(d), Stone Fly(w) Lure - Spinner Bait, Vibration, Jig, Worm Location - East of the three-rocks that are south of the waterfall. Dace use the same fish model as a Bleeding Shiner, just a vary slight difference in color. GRASS CARP Max Size: 57 cm Avg Size: 45 cm Bait - Earthworm, Insect, Mosquito Larva, May Fly Larva, Fingerling, Frog Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Worm, Frog Location - In among the three-rocks by the waterfall and a little ways east. LAKE TROUT Max Size: 20 cm Avg Size: 14 cm Bait - May Fly Larva, Fingerling Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone Fly(w) Lure - Spinner Bait, Jig Location - Between the waterfall and the three-rock formation. ROCK BASS Max Size: 19 cm Avg Size: 13 cm Bait - Insect, May Fly Larva, Fingerling Fly - May Fly(w), May Fly(d), Midge(w), Midge(d), Stone Fly(w), Stone Fly(d) Lure - Spinner Bait, Minnow, Worm Location - East of the old lady's house, but yet farther north then where the Coral Shrimp are. *----------------------------------------------------------------------* 2.1.2 The Stream - Flowers *----------------------------------------------------------------------* CLOVER Rank: D Location - Southwest corner, just south of the old lady's house. COTTONWEED Rank: D Location - Along the south wall of the map, southeast of the boy who talks about selling Dung Beetles. NARCISUS Rank: C Location: By the pond where the goddess lives. ROSE Rank: S Location - You can't pick this flower. Give the girl by the Inn a Violet and in return she will give you a Rose. TURNIP Rank: C Location - On top of the waterfall. You first need to have gained access to The Moor, which has two exits back to The Stream. The one you want is on the other side of the water that runs through The Moor. That will take you back up on top of the waterfall where you can get the Turnip. VIOLET Rank: B Location - Next to the save shrine, just west of the Inn. *----------------------------------------------------------------------* 2.1.3 The Stream - Bugs *----------------------------------------------------------------------* B. DRAGONFLY Rank: A Location - East of the waterfall. BROWN GRASSHOPPER Rank: D Location - West of the Fish Market, and on the other side of the trees from the Narcisus. DUNG BEETLE Rank: D Location - Far southwest corner. G. BUTTERFLY Rank: C Location - South of the boy who talks about selling Dung Beetles. G. DRAGONFLY Rank: B Location - East of the waterfall and west of Narcisus. GR. L-BEETLE Rank: B Location - On top of the waterfall. You will have to gain access to The Moor to reach the alternate exit to The Stream. H. STAG BEETLE Rank: B Location - East of the pond where the goddess lives. HONEY BEE Rank: C Location - Around the old lady's house. L. LOCUST Rank: B Location - West of the Fish Market, but on the other side of the trees from Narcisus. M. CICADA Rank: C Location - Northwest of the Fish Market. M. LOCUST Rank: C Location - West of the Fish Shop, but on the other side of the trees from Narcisus. M. STAG BEETLE Rank: A Location - East of the pond where the goddess lives. PRAYING MANTIS Rank: C Location - On top of the waterfall. You will have to gain access to The Moor to reach the alternate exit to The Stream. SUMMER CICADA Rank: B Location - Northwest of the Fish Shop. YELLOW BUTTERFLY Rank: D Location - South of the boy who talks about selling Dung Beetles. *----------------------------------------------------------------------* 2.3 The Summit *----------------------------------------------------------------------* Not quite as wide as The Moor is long, The Summit is the largest lake type map. The River King is hiding himself here and has cast a spell so it never rains. It's up to you and Yuki to break his spell so he appears. There is an extra Fish Shop in the southeast corner who will pay you more for Darters and Loach Minnows then the normal shop will. General Map - http://www.fogu.com/rk2/lake3/fish/map/summit_map.gif Location Map - http://www.fogu.com/rk2/lake3/fish/map/summit_loc.gif Total Fish: 14 Total Flowers: 6 Total Bugs: 12 Total Shellfish: 0 *----------------------------------------------------------------------* 2.3.1 The Summit - Fish *----------------------------------------------------------------------* BLACK BASS Max Size: 62 cm Avg Size: 50 cm Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog Fly - May Fly(w), Caddis(w), Caddis(d), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm, Frog Location - They're *all* over the lake, mostly from the middle of the lake down to the south side. BLUEGILL Max Size: 33 cm Avg Size: 25 cm Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Vibration, Worm, Frog Location - Just like the Black Bass, these guys are all over the place. If you're at a spot with the bass, you'll also find Blue Gill. BREAM Max Size: 11 cm Avg Size: 9 cm Bait - Earthworm, Maggot, Mosquito Larva, Paste Bait Fly - Caddis(w), Caddis(d), Stone Fly(w) Lure - Spinner Bait, Worm Location - West of the bridge by the Hyacinth boy. BROOK STICKEBACK Max Size: 7 cm Avg Size: 5 cm Bait - May Fly Larva Fly - May Fly(w), May Fly(d), Midge(w), Stone Fly(w) Lure - None Location - Southeast corner. BROWN TROUT Max Size: 81 cm Avg Size: 65 cm Bait - None, like the Carp it will eat it but not take the hook. Fly - Caddis(d), Stone Fly(w) Lure - Spinner Bait, Minnow, Vibration, Crank Bait, Jig, Frog Location - Around the waterfall in the northeast corner. CATFISH Max Size: 62 cm Avg Size: 50 cm Bait - None, will not take hook but will eat bait. Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Midge(d), Stone Fly(w), Stone Fly(d) Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm, Frog Location - West of the waterfall, just south of the two fellows trying to catch Catfish. DARTER Max Size: 22 cm Avg Size: 16 cm Bait - Earthworm, Fingerling Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w) Lure - Spinner Bait, Jig, Worm Location - Northeast of the Grocery. EEL Max Size: 115 cm Avg Size: 99 cm Bait - Earthworm, Fingerling Fly - None Lure - Spinner Bait, Jig, Worm Location - Between the northern bridge and the 2 catfish anglers. *Tip* - If you are going to use bait to catch Eel, make sure you use a large hook and the small sinker. LANDLOCKED SALMON Max Size: 57 cm Avg Size: 45 cm Bait - Earthworm, Maggot, Fingerling, Frog Fly - Caddis(w), Caddis(d), Stone Fly(w) Lure - Spinner Bait, Minnow, Popper, Vibration, Jig, Worm, Frog Location - South of the waterfall. LOACH Max Size: 12 cm Avg Size: 10 cm Bait - Earthworm, Maggot, Mosquito Larva, Paste Bait Fly - Caddis(w), Stone Fly(w) Lure - Spinner Bait, Worm Location - North of the rocks you can stand on in the southwest corner of the lake (by the shops). LOACH MINNOW Max Size: 8 cm Avg Size: 6 cm Bait - Earthworm, Mosquito Larva, Paste Bait Fly - Caddis(w), Caddis(d), Stone Fly(w) Lure - None, it's too small to get. Location - Northeast of the Fish Market RIVER KING (W. CATFISH) Max Size: 115 cm Avg Size: 99 cm Bait - None Fly - None Lure - Frog Location - Northwest corner, in among the regular Snakeheads. SHINER MINNOW Max Size: 25 cm Avg Size: 15 cm Bait - Maggot, May Fly Larva Fly - May Fly (w), May Fly (d), Midge (w), Stone Fly (w) Lure - Spinner Bait Location - About half way between the waterfall and the Darter Fish Shop. SNAKEHEAD Max Size: 103 cm Avg Size: 80 cm Bait - None, will eat bait but won't take hook Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w) Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm, Frog Location - Northwestern corner. *----------------------------------------------------------------------* 2.3.2 The Summit - Flowers *----------------------------------------------------------------------* BEE NETTLE Rank: D Location - West wall of the map, about half way up. BELL FLOWER Rank: B Location - Next to the two Catfish fishermen, west of the waterfall. HYACINTH Rank: S Location - You can't pick this flower. Give the boy near the middle bridge a Blue Gill and in return he'll give you a Hyacinth. STINKWEED Rank: A Location - Southeast of the Bait Shop. SUNFLOWER Rank: A Location - North of the Darter/Loach Minnow Fish Market. TIGER LILY Rank: C Location - On the southern of the two islands that sit in the middle of the lake. *----------------------------------------------------------------------* 2.3.3 The Summit - Bugs *----------------------------------------------------------------------* A. BEETLE Rank: A Location: Northwest corner. B. BUTTERFLY Rank: B Location: Southwest of the Tackle Shop. BL. STAG BEETLE Rank: S Location: On an island in the middle of the lake, the southern one of the two islands. BR. L-BEETLE Rank: B Location: Northwest corner. BR. STAG BEETLE Rank: B Location: On an island in the middle of the lake, the southern one of the two islands. E. CICADA Rank: S Location - On the northern island in the middle of the lake. G. CICADA Rank: A Location - On the northern island in the middle of the lake. GI. L-BEETLE Rank: B Location - Northwest corner. J. BEETLE Rank: B Location - North of the Darter/Loach Minnow Fish Market. P. BUTTERFLY Rank: A Location - This bug is in two spots. One of them is just southwest of the Tackle Shop. The other is up by the two Catfish Fishermen. P. CRICKET Rank: B Location - Behind the Inn and west of the Grocery Shop. SWALLOWTAIL Rank: B Location - East of the two Catfish Fishermen. *----------------------------------------------------------------------* 2.4 The Moor *----------------------------------------------------------------------* This is the longest map of the lake area. It's not very wide, but it is *very* long with a stream cutting down through the middle of it. There is an exit back to The Stream on the east side of the stream, down to the very south. It puts you up above the waterfall in The Stream. There is a girl here who tells you what flowers the girl by your house wants, and a strange little guy who lives in a cave to the northwest. General Map - http://www.fogu.com/rk2/lake4/fish/map/moor_map.gif Location Map - http://www.fogu.com/rk2/lake4/fish/map/moor_loc.gif Total Fish: 9 Total Flowers: 6 Total Bugs: 15 Total Shellfish: 0 *----------------------------------------------------------------------* 2.4.1 The Moor - Fish *----------------------------------------------------------------------* BROOK TROUT Max Size: 62 cm Avg Size: 50 cm Bait - Earthworm, Maggot, Insect, May Fly Larva, Fingerling, Frog Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w), Midge (d), Stone Fly (w), Stone Fly (d) Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog Loctaion - Southern most section of water. CHERRY SALMON Max Size: 70 cm Avg Size: 55 cm Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w), Stone Fly (w), Stone Fly (d) Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog Location - West of the boy who talks about fireflies. CHUB Max Size: 21 cm Avg Size: 16 cm Bait - Earthworm, Maggot, Mosquito Larva, May Fly Larva Fly - May Fly (w), May Fly (d), Midge (w), Midge (d), Stone Fly (w) Lure - Spinner Bait, Minnow, Worm Location - Northeast of the Grocery Shop, but south of the bridge. DOLLY VARDEN Max Size: 51 cm Avg Size: 40 cm Bait - Earthworm, Insect, May Fly Larva, Paste Bait, Fingerling, Frog Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w), Stone Fly (w) Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog Location - Northern most section of water. GOLDEN PERCH Max Size: 12 cm Avg Size: 10 cm Bait - May Fly Larva Fly - May Fly (w), May Fly (d), Midge (w), Stone Fly (w) Lure - Spinner Bait Location - North of the bridge but south of the firefly boy. GOLDEN TROUT Max Size: 33 cm Avg Size: 25 cm Bait - Earthworm, Insect, May Fly Larva, Fingerling Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w), Stone Fly (w) Lure - Spinner Bait, Minnow, Vibration, Jig, Worm Location - North of the bridge. RAINBOW TROUT Max Size: 67 cm Avg Size: 55 cm Bait - None; uncatchable using bait. Fly - Caddis (w), Caddis (d), Stone Fly (w) Lure - Spinner Bait, Minnow, Popper, Vibration, Jig, Worm, Frog Location - South of the bridge. SCULPIN Max Size: 20 cm Avg Size: 14 cm Bait - Earthworm, Maggot, May Fly Larva, Fingerling Fly - May Fly (w), Caddis (w), Midge (w), Stone Fly (w) Lure - Spinner Bait, Jig, Worm Location - East of the Fish Market. YAMAME TROUT Max Size: 49 cm Avg Size: 40 cm Bait - Earthworm, Insect, May Fly Larva, Worm, Frog Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w), Stone Fly (w) Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog Location - Northwest of the firefly boy. *----------------------------------------------------------------------* 2.4.2 The Moor - Flowers *----------------------------------------------------------------------* A. ADONIS Rank: C Location - Just west of Kappa's cave. G. LILY Rank: A Location - Northeast corner. GENETIAN Rank: A Location - Southeast of the bridge along the far east wall. PANSY Rank: S Location - You can't pick this flower. Give the boy north of the bridge a Cherry Trout and he will give you a Pansy in return. PARSLEY Rank: C Location - Directly west of the bridge, next to the Pansy boy. RADISH Rank: B Location - Southwest of the save shrine. *----------------------------------------------------------------------* 2.4.3 The Moor - Bugs *----------------------------------------------------------------------* ANT-LION Rank: S Location - Just north of the Pansy boy, but south of the trees. B. BUTTERFLY Rank: B Location - Northeast corner. B. DRAGONFLY Rank: A Location - North of the Pansy boy, but south of the trees. BL. CRICKET Rank: C Location - Between the Grocery and Tackle Shop, to the west. BL. L-BEETLE Rank: C Location - Northeast of the well. BR. L-BEETLE Rank: B Location - Northeast of the well. BR. STAG BEETLE Rank: B Location - South of Kappa's cave, among the trees. CARPENTER BEE Rank: B Location - East of the bridge along the cliff side. G. BUTTERFLY Rank: C Location - Northeast corner. G. CICADA Rank: A Location - Southeast corner. GENJI FIREFLY Rank: A Location - East of Kappa's cave on the east side of the stream. HEIKE FIREFLY Rank: B Location - East of Kappa's cave on the east side of the stream. M. STAG BEETLE Rank: A Location - South of Kappa's cave among the trees. P. CRICKET Rank: B Location - Between the Grocery and Tackle Shop, to the west. S. CICADA Rank: B Location - Southeast corner. *----------------------------------------------------------------------* 2.5 The Beach *----------------------------------------------------------------------* Here is where the Teen starts his quest. You don't have to complete any tasks to reach The Shore; just walk south and you'll be there. If you are going to be diving for Shellfish make sure you buy the Flippers. General Map - http://www.fogu.com/rk2/sea1/fish/map/beach_map.gif Location Map - http://www.fogu.com/rk2/sea1/fish/map/beach_loc.gif Total Fish: 15 Total Flowers: 5 Total Bugs: 9 Total Shellfish: 6 *----------------------------------------------------------------------* 2.5.1 The Beach - Fish *----------------------------------------------------------------------* BLACK SNAPPER Max Size: 38 cm Avg Size: 30 cm Bait - Lugworm, Mussel, Krill, Rock Crab, H.M. Fillet Lure - Spinner Bait, Minnow, Crank Bait, Jig, Worm Location - Far northeast corner DRAGONET Max Size: 38 cm Avg Size: 30 cm Bait - Krill, H. Mackerel, H.M. Fillet Lure - Spinner Bait, Jig Location - West of the lady along the coast who talks about seeing a strange object in the water. FLOUNDER Max Size: 57 cm Avg Size: 45 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Lure - None Location - Far southeast corner. *Tip* - Flounder live in very deep water. Use your Surf rod with a sinker to catch them. KASAGO Max Size: 26 cm Avg Size: 20 cm Bait - Lugworm, Marine Worm, Krill, H. Mackerel, H.M. Fillet Lure - Spinner Bait, Jig, Worm Location - Southwest corner and also along the western wall toward the north. LANCER DRAGONET Max Size: 24 cm Avg Size: 18 cm Bait - Lugworm, Marine Worm Lure - Spinner Bait, Worm Location - A little ways off the coastline, east of the canoe that is northeast of the woman who says she saw something in the water. OPALEYE Max Size: 46 cm Avg Size: 38 cm Bait - Lugworm, Marine Worm, Krill Lure - Spinner Bait, Worm Location - East of the Tackle Shop. PARROT FISH Max Size: 22 cm Avg Size: 16 cm Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab, H.M. Fillet Lure - Spinner Bait, Worm Location - Along the southern border of the map PUFFER Max Size: 13 cm Avg Size: 10 cm Bait - Lugworm, Mussel, Krill Lure - None Location - Northwest of the Tulip girl but farther out in the water then the Sea Sculpin. RAINBOW RUNNER Max Size: 46 cm Avg Size: 38 cm Bait - Krill, H. Mackerel Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig Location - It's hard to describe this fish's location. It is south past where you find Rock Snapper, but not along the coastline. The Rainbow Runners are farther out in the water past where you would find Surf Speedhead. ROCK COD Max Size: 24 cm Avg Size: 18 cm Bait - Lugworm, Marine Worm, Krill, H.M. Fillet Lure - None Location - Right between the drunk man and the woman who saw an odd animal in the water. Once your between those two people go to the far east wall. Basically they're in a small area between the Sheephead and Flounder. *Tip* - Rock Cod are deep water fish, so use your Surf Rod and a Sinker. ROCK SNAPPER Max Size: 42 cm Avg Size: 34 cm Bait - Mussel, Krill, Rock Crab Lure - Spinner Bait Location - South of the man who stands in the northeast corner. SEA BASS Max Size: 62 cm Avg Size: 50 cm Bait - Lugworm, Marine Worm, H. Mackerel, H.M. Fillet Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm, Frog Location - South of the Tackle Shop. SEA SCULPIN Max Size: 19 cm Avg Size: 13 cm Bait - Lugworm, Marine Worm, Mussel, Krill Lure - None Location - South of the Tackle Shop on down south along the coast line past the Fish Market. SHEEPHEAD Max Size: 34 cm Avg Size: 26 cm Bait - Mussel, Krill, Rock Crab, H.M. Fillet Lure - Spinner Bait, Worm Location - About the middle of the map along the eastern side. SURF SPEEDHEAD Max Size: 38 cm Avg Size: 30 cm Bait - Mussel, Krill, Rock Crab Lure - Spinner Bait, Worm Location - By the large rocks in the northern part of the Beach. *----------------------------------------------------------------------* 2.5.2 The Beach - Flowers *----------------------------------------------------------------------* AMARYLIS Rank: C Location - West of the Grocery Shop. DANDELION Rank: D Location - Just north of the little girl's house, west of the drunken old man. SEA BELLS Rank: C Location - South of the Tackle Shop. SWEET BRIER Rank: C Location - South of the bridge. TULIP Rank: S Location - You can't pick this flower. Give the girl north of the Fish Shop a Sea Sculpin or a Kasago and she'll give you a Tulip. She mentions Rock Fish but she won't trade them for the flower. *----------------------------------------------------------------------* 2.5.3 The Beach - Bugs *----------------------------------------------------------------------* ANT Rank: D Location - Southwest corner. B. CRICKET Rank: C Location - North and south of the little girl's house. GREEN GRASSHOPPER Rank: C Location - West of the Grocery Shop. M. LOCUST Rank: C Location - West of the Grocery Shop. PRAYING MANTIS Rank: C Location - West of the Fish Market. RED DRAGONFLY Rank: C Location - Between the save shrine and the north end of the bridge. SWALLOWTAIL Rank: B Location - South of the Tackle Shop. WASP Rank: D Location - At the very south end of the bridge. WHITE BUTTERFLY Rank: D Location - South of the Tackle Shop. *----------------------------------------------------------------------* 2.5.4 The Beach - Shellfish *----------------------------------------------------------------------* CLOUD SEA SLUG Rank: D Location - East of the Fish Shop, down south towards the lady who says she saw a strange creature in the water. ORMER Rank: A Location - East of the drunken man, far out in the water. OYSTER Rank: A Location - South of the man who tells you to dive, along the edge of the water. PEARL OYSTER Rank: S Location - Northeast corner. SEA ANEMONE Rank: C Location - South of the man who tells you to dive, but farther south then the spot where you find Oysters. TURBEN SHELL Rank: A Location - Just below the man who wants you to catch him an Opaleye. *----------------------------------------------------------------------* 2.6 The Shore *----------------------------------------------------------------------* You're not going to find any flowers or bugs here at The Shore. The ground area is pretty barren except for the shops. There is more water here then there is land, but not as much water as what's out in The Ocean. If you rescued the Turtle back at The Beach, you will find him swimming here far off the coast to the east. General Map - http://www.fogu.com/rk2/sea2/fish/map/shore_map.gif Location Map - http://www.fogu.com/rk2/sea2/fish/map/shore_loc.gif Total Fish: 20 Total Flowers: 0 Total Bugs: 0 Total Shellfish: 9 *----------------------------------------------------------------------* 2.6.1 The Shore - Fish *----------------------------------------------------------------------* BARJACK Max Size: 24 cm Avg Size: 18 cm Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab Trolling Fly - None Lure - None Location - Between the gray boat dock and the island. FILEFISH Max Size: 22 cm Avg Size: 16 cm Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab, H.M. Fillet Trolling Fly - None Lure - Spinner Bait, Jig, Worm Location - East side of the island in the middle. GREENLING Max Size: 31 cm Avg Size: 23 cm Bait - Lugworm, Marine Worm, Mussel, Krill Trolling Fly - None Lure - Spinner Bait, Worm Location - Southeast corner and northeast corner. KING SQUID Max Size: 38 cm Avg Size: 30 cm Bait - Krill, H. Mackerel, H.M. Fillet Trolling Fly - None Lure - Spinner Bait, Minnow, Jig Location - North and a little ways east of the lighthouse on the dock. MACKEREL Max Size: 46 cm Avg Size: 38 cm Bait - Krill Trolling Fly - None Lure - Spinner Bait Location - Just east of the gray boat dock. NEEDLE FISH Max Size: 23 cm Avg Size: 17 cm Bait - Lugworm, Marine Worm, Krill Trolling Fly - None Lure - Spinner Bait, Worm Location - North of the boat dock in the southwest corner. OCTOPUS Max Size: 57 cm Avg Size: 45 cm Bait - Mussel, Rock Crab Trolling Fly - None Lure - None Location - East of the gray boat dock in the southwest corner. *Tip* - Use a Surf Rod with Medium hook and the Small Sinker. PERCH Max Size: 20 cm Avg Size: 14 cm Bait - Krill, Rock Crab, H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Yellowtail, Bonito, Young Tuna, Squid Lure - Minnow, Popper, Vibration, Crank Bait, Jig Location - A little northeast of the bridge along the shoreline. ROCK FISH Max Size: 38 cm Avg Size: 30 cm Bait - Lugworm, Marine Worm, Mussel, Rock Crab Trolling Fly - None Lure - Spinner Bait, Worm Location - Northwest corner, east of the gray rock in the water. SARDINE Max Size: 11 cm Avg Size: 9 cm Bait - Lugworm, Krill Trolling Fly - None Lure - None Location - Around the boat dock in the southwest corner. SAUCEREYE Max Size: 24 cm Avg Size: 18 cm Bait - Lugworm, Marine Worm, Krill Trolling Fly - None Lure - Spinner Bait, Worm Location - In the middle between the shoreline to the west and the boat dock in the northeast corner. SAUREL Max Size: 31 cm Avg Size: 23 cm Bait - Lugworm, Marine Worm, Krill Trolling Fly - None Lure - Spinner Bait, Worm Location - Around the boat dock in the southwest corner. SCORPION FISH Max Size: 31 cm Avg Size: 23 cm Bait - Lugworm, Marine Worm, Krill, H. Mackerel, H.M. Fillet Trolling Fly - None Lure - Spinner Bait, Jig, Worm Location - Northeast and southeast corners. SEA EEL Max Size: 57 cm Avg Size: 45 cm Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab, H. Mackerel, H.M. Fillet Trolling Fly - None Lure - None Location - West of the island in the southeast corner. *Tip* - Another deep sea fish. Use your Surf Rod and a Sinker(s). SPEARFISH Max Size: 255 cm Avg Size: 230 cm Bait - H. Mackerel, Mackerel Trolling Fly - B. Marlin Fly, Spearfish Fly, Flying Fish Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait Location - Between the Turtle and the island in the southeast corner. SQUILLA Max Size: 20 cm Avg Size: 14 cm Bait - Lugworm, Mussel, Krill, H. Mackerel, H.M. Fillet Trolling Fly - None Lure - Spinner Bait, Minnow, Jig, Worm Location - East of the bridge along the shoreline. *Tip* - Squilla do not swim very fast, so if you are using a Lure take it very slowely. STINGRAY Max Size: 62 cm Avg Size: 50 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - None Lure - None Location - Northwest of the island in the middle of the water. WAHOO Max Size: 91 cm Avg Size: 75 cm Bait - Mussel, H. Mackerel, H.M. Fillet Trolling Fly - None Lure - Minnow, Vibration, Crank Bait, Jig Location - Take the boat out to the island in the middle. From the northern point of the island sail north until you find a gray stone in the water. Wahoo are between that stone and the one to the west. There is also a school of them in the southeast corner but the population is not as dense. WHITE SHEEPHEAD Max Size: 38 cm Avg Size: 30 cm Bait - Lugworm, Marine Worm, Krill Trolling Fly - None Lure - None Location - Between the gray boat dock and the island. *Tip* - W. Sheephead are deep water fish so use your Surf Rod with a Sinker(s) or Sinker(l). WHITE DARTER Max Size: 31 cm Avg Size: 23 cm Bait - Lugworm, Marine Worm Trolling Fly - None Lure - Worm Location - Northeast corner along the shoreline. *----------------------------------------------------------------------* 2.6.2 The Shore - Shellfish *----------------------------------------------------------------------* ALBONE Rank: S Location - Far to the south of the dock that leads to The Ocean. C. SHELL Rank: C Location - Along the northwest side of the coastline. CLAM Rank: B Location - Along the northwest side of the coastline, but farther east then the C. Shells E. COCKLE Rank: B Location - Between Oni Island and the Turtle. SEA CORAL Rank: S Location - After you get the Cloud Seed Slug from the underwater princess, swim back down to her castle and she'll give you Sea Coral. SEA CUCUMBER Rank: D Location - A little northeast from the lighthouse. SEASTAR Rank: D Location - In the water surrounded by the gray dock. SURF CLAM Rank: D Location - Northwest of the lighthouse. TR. SHELL Rank: D Location - West of the bridge. *----------------------------------------------------------------------* 2.7 The Ocean *----------------------------------------------------------------------* This is the biggest map in the game. Most of it is covered by water, but there are a few outcroppings of land. The only place you can park your boat though is at the dock where the shops are in the northwest corner. There are small gray rocks that appear in the water, which are useful for navigation since The Ocean is so large. The Sea King is hiding out here in the southeast corner. General Map - http://www.fogu.com/rk2/sea3/fish/map/ocean_map.gif Location Map - http://www.fogu.com/rk2/sea3/fish/map/ocean_loc.gif Total Fish: 22 Total Flowers: 0 Total Bugs: 0 Total Shellfish: 7 *----------------------------------------------------------------------* 2.7.1 The Ocean - Fish *----------------------------------------------------------------------* AMBERJACK Max Size: 91 cm Avg Size: 75 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Flying Fish Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig Location - Southeast of the island in the middle BLACKMOUTH SNAPPER Max Size: 72 cm Avg Size: 60 cm Bait - Mussel, Krill, Rock Crab Trolling Fly - None Lure - Spinner Bait Location - Along the town shoreline BLUEFIN TUNA Max Size: 200 cm Avg Size: 180 cm Bait - H. Mackerel, Mackerel Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid, Flying Fish Lure - Minnow, Popper, Vibration, Crank Bait Location - Northwest of the shipwreck BONITO Max Size: 88 cm Avg Size: 70 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Squid, Flying Fish Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig Location - About one screen over directly east of the boat dock. Also about one screen southeast of the island in the middle. CA. YELLOWTAIL Max Size: 72 cm Avg Size: 60 cm Bait - Krill, H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Squid, Flying Fish Lure - Minnow, Popper, Vibration, Crank Bait, Jig Location - Northwest of the island in the middle. DOLPHIN Max Size: 91 cm Avg Size: 75 cm Bait - H. Mackerel, Mackerel Trolling Fly - Bonito Fly, Young Tuna Fly, Squid, Flying Fish Lure - Popper, Vibration Crank Bait Location - Best place to catch these is in the southwest corner. GIANT TREVALY Max Size: 66 cm Avg Size: 54 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Yellowtail Fly, Bonito Fly, Flying Fish Lure - None Location - Start at the lighthouse in the northeast corner and sail south until you see a small gray rock in the water. Between that rock and the next rock to the west is where you'll find them. GREATER AMBERJACK Max Size: 116 cm Avg Size: 100 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid, Flying Fish Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig Location - West of the island in the middle. GROPPER Max Size: 96 cm Avg Size: 80 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - None Lure - None Location - Half way between the lighthouse and the shipwreck. *Tip* - These guys are deep sea fish and live near the bottom of the ocean floor. Use a Surf Rod with a Sinker to catch them. HORNED SHARK Max Size: 91 cm Avg Size: 75 cm Bait - Mussel, Rock Crab, H. Mackerel, H.M. Fillet Trolling Fly - Young Yellowtail Fly, Squid, Flying Fish Lure - Spinner Bait, Jig Location - Southwest of the island in the middle along the border of the map. Also to the very west of the shipwreck. MORAY Max Size: 57 cm Avg Size: 45 cm Bait - Krill, Rock Crab, H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - None Lure - None Location - Southeast corner by the shipwrek. Also north of the boat dock by the gray rocks. *Tip* - Morays can be a pain to catch by the village so try for the ones in the southeast corner. They are deep fish so use a Surf with a Sinker or play around with the depth on a Boat Rod. At night they come closer to the surface so if you have problems during the day try it then. POLLACK Max Size: 63 cm Avg Size: 48 cm Bait - Krill, H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Bonito Fly Lure - Minnow, Popper, Vibration, Jig Location - In the middle between the mainland and the southwest corner. PORCUPINE FISH Max Size: 32 cm Avg Size: 24 cm Bait - Mussel, Krill, H.M. Fillet Trolling Fly - None Lure - Spinner Bait, Jig Location - From the boat dock head east a few screens until you see a small gray rock in the water. From that rock to the matching one in the south is where they live. You can also find them rarely a little ways south of the mainland coastline. *Tip* - These guys use small hooks! RED SEABREAM Max Size: 69 cm Avg Size: 55 cm Bait - Lugworm, Marine Worm, Krill, H.Mackerel, H.M. Fillet Trolling Fly - Young Yellowtail Fly, Bonito Fly Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm Location - Along the west coast of the island in the middle. Also around the lighthouse in the northeast corner. SAILFISH Max Size: 231 cm Avg Size: 200 cm Bait - Rock Crab, H. Mackerel, Mackerel Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid, Flying Fish Lure - Minnow, Popper, Vibration, Crank Bait Location - Northeast of the island in the middle. SEABREAM Max Size: 46 cm Avg Size: 38 cm Bait - H. Mackerel, H.M. Fillet Trolling Fly - None Lure - None Location - Head to the west side of the map, below the man on the shore who wants you to catch him a Yellowtail. Go down about one screen and you'll be in the right spot. *Tip* - Deep sea fish, user a Surf Rod + Sinker. SEA KING Max Size: 250 cm Avg Size: 230 cm Bait - H. Mackerel, Mackerel Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid, Flying Fish Lure - Minnow, Popper, Vibration, Crank Bait Location - Northwest of the shipwreck, among the Bluefin Tuna. SEA PERCH Max Size: 36 cm Avg Size: 28 cm Bait - Lugworm, Marine Worm, Mussel, Krill Trolling Fly - None Lure - Spinner Bait, Worm Location - Halfway between the edge of the boat dock and the island in the middle. You can also find them two screens east of the same island. WHITEMOUTH SNAPPER Max Size: 82 cm Avg Size: 66 cm Bait - Mussel, Krill, Rock Crab Trolling Fly - None Lure - Spinner Location - Along the shoreline of the mainland. YELLOWTAIL Max Size: 111 cm Avg Size: 90 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Bone Hook, Squid, Flying Fish Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig Location - From the lighthouse in the northeast corner, head south until you see a small, gray rock in the water. Go west of that rock for a second or so and you'll find the fish. YOUNG TUNA Max Size: 72 cm Avg Size: 60 cm Bait - H. Mackerel, H.M. Fillet, Mackerel Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Squid, Flying Fish Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig Location - One screen east of the island in the middle. YOUNG YELLOWTAIL Max Size: 74 cm Avg Size: 60 cm Bait - Krill, H. Mackerel, H.M. Fillet Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Squid, Flying Fish Lure - Minnow, Popper, Vibration, Crank Bait, Jig Location - A little ways south of the lighthouse. *----------------------------------------------------------------------* 2.7.2 The Ocean - Shellfish *----------------------------------------------------------------------* ADUSTA MUREX Rank: B Location - You can find this in two locations. One north of the dock along the shoreline to the northwest. The other one just north of the mermaid's shipwreck. H. SHELL Rank: C Location - In two spots; In the northeast corner by the lighthouse and west of the mermaid's shipwreck. M. SCALLOP Rank: B Location - North of the rock that is directly south of the shipwreck’s bow in the southeast corner. From that rock until the next rock to the north. R. SHELL Rank: D Location - In two spots; along the shoreline near the shops and along the north edge of the island that's south of the boat dock. S. BONNET Rank: C Location - Two spots again; far southwest corner and between the boat dock and the island. SCALLOP Rank: A Location - South of the lighthouse. SEA URCHIN Rank: S Location - North of the shipwreck in the southeast corner. *----------------------------------------------------------------------* 2.8 The Remote Island *----------------------------------------------------------------------* After you retrieve the two pieces of the Heaven Jewel, Yuki puts it back together and you notice an island inside the jewel. The captain of the cruiser will take you there, which happens to be Yuki's home. Now a new task awaits you here. The waters are filled with fish you have met on previous maps except for 6 new ones. General Map - http://www.fogu.com/rk2/sea4/fish/map/remote_map.gif Location Map - http://www.fogu.com/rk2/sea4/fish/map/remote_loc.gif Total Fish: 7 Total Flowers: 0 Total Bugs: 4 Total Shellfish: 2 *Special Note* - All of the fish that you need to complete your memo are located in the same area but not at the same time. The fish will randomly change species in the water. A fish that might not of been attracted to your Minnow lure may 3 seconds later become hooked since the fish has changed from one that doesn't like the Minnow to one that does. You will find all of the fish from the northern bridge to below the cliff where Yuki is standing then east to the boat dock. *----------------------------------------------------------------------* 2.8.1 The Remote Island - Fish *----------------------------------------------------------------------* ALOWANA Max Size: 122 cm Avg Size: 100 cm Bait - Earthworm, Fingerling Fly - May Fly (wet), Caddis (wet), Stone Fly (wet) Lure - Spinner Bait, Minnow, Popper, Vibraiton, Crank Bait AMIYA Max Size: 109 cm Avg Size: 90 cm Bait - Earthworm, Maggot, Fingerling Fly - May Fly (wet), Caddis (wet), Midge (wet), Stone Fly (wet) Lure - Spinner Bait, Minnow, Jig, Worm ITOU SALMON Max Size: 171 cm Avg Size: 150 cm Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog Fly - None Lure - Spinner Bait, Minnow, Popper, Worm, Frog KING OF KINGS (Fsh King) Max Size: 173 cm Avg Size: 150 cm Bait - Earthworm, Insect, Frog, Lugworm, Marine Worm Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly Lure - Spinner Bait, Minnow, Popper, Worm, Frog KING SALMON Max Size: 133 cm Avg Size: 110 cm Bait - Earthworm, Insect, Frog, Lugworm, Marine Worm Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly Lure - Spinner Bait, Minnow, Popper, Worm, Frog TILAPIA Max Size: 54 cm Avg Size: 40 cm Bait - Maggot, Insect, Mosquito Larva, May Fly Larva Fly - May Fly (wet), Midge (dry) Lure - Spinner Bait, Popper YELLOW PERCH Max Size: 43 cm Avg Size: 35 cm Bait - Earthworm, Paste Bait, Fingerling Fly - May Fly (wet), Caddis (wet), Stone Fly (wet) Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm *----------------------------------------------------------------------* 2.8.2 The Remote Island - Bugs *----------------------------------------------------------------------* BL. S BEETLE Rank: S Location - Northwest corner trees E. CICADA Rank: S Location - Eastern wall of trees, closer to fresh water. GENJI FIREFLY Rank: A Location - Northwest corner trees, southern most group of trees. P. BUTTERFLY Rank: A Location - Eastern wall of trees, closest to sea area. *----------------------------------------------------------------------* 2.8.3 The Remote Island - Shellfish *----------------------------------------------------------------------* B. LIP Rank: S Location - South of where Yuki stands on the shoreline, in the sea area. CONCH SHELL Rank: A Location - Far south end of the sea area, stretching from the east to the west. *----------------------------------------------------------------------* 3.0 - The Walkthroughs *----------------------------------------------------------------------* There isn't much of a difference between playing the Kid game and playing the Teen one. They both have to do the same tasks to guide their way though. There are only 4 differences that are obvious between the two; 1. The Kid starts at The Lake and the Teen starts at The Beach. 2. The Kid has Earthworms for bait and the Teen has Lugworms. 3. The Teen starts out at level 8 but the Kid starts out at level 1. 4. The quests to obtain the Watch and the Canoe are different for the two games You can actually complete the tasks of catching the River and Sea Kings within a few hours. The time consuming task is to complete your memos, but their completion is not needed to catch the two kings, only the Fish memo needs to be completed in order to catch the King of Kings. *----------------------------------------------------------------------* 3.1 - The Kid Walkthrough *----------------------------------------------------------------------* 1. The Lake - Get the Watch The man by the Tackle shop wants a Roach. In exchange he will give you the Watch, which you can use to change the time. You can find Roach south of the Inn. - Get the Canoe The man by the Inn wants a Sucker Eel. He will give you one of his best canoes if you get him one. You can find Sucker Eels in two spots; on the north side of the bridge among the water plants or along the shoreline just to the right of the bridge. - Gain 10 extra hit points The old lady who stands on the other side of the bridge wants 5 G. Grasshoppers. You can find them just north of where she is standing. In exchange she will give you 10 free hit points. - Get the Tofu An ogre blocks the path out of the Lake. He won't move until you give him some Tofu. The foxes in the house down to the southwest are playing a game but they need more Pink to play. You can find Pink on the island in the middle of the Lake. Bring the flower back to the fox and he will give you Tofu. Take the Tofu to the ogre and he will let you pass. 2. The Stream - Get the 8 foot Lure Rod The girl by the Inn doesn't want Roses anymore, but the guy behind her would like to give her one. Give the girl a Violet and she will give you a Rose. Give the Rose to the guy and he will give you the 8 foot Lure Rod. You can get Violets next to the save shrine. - Get the Axe The worker is there to build a bridge to the Summit, but he has lost his Axe in the pond. The girl who stands by the pond says she would like a Carp to put in it. Catch a Carp and bring it to her. She will turn into the Goddess and give you the Axe. Return the Axe back to the worker and he will build the bridge to the Summit. You can find Carp south of the waterfall. 3. The Summit - Get a Hyacinth There is a boy to the left of the bridge who grows the flowers for a school project. If you bring him a Blue Gill he will give you one of his Hyacinths. - Get the 14 foot Lure Rod The man on the southern of the two islands needs to catch 3 Breams. Catch them and in exchange he will give you his fishing rod. You can find Breams just west of the bridge by the Hyacinth boy. - Get the 5 foot Fly Rod Two people up to the north are trying to catch a Catfish. Just south of them you can find the fish they want. Give them one and the dad will give you the 5 foot Fly Rod. - Talk to Yuki Yuki is sitting on some rocks at the waterfall. She will tell you the River King is in the water but he won't appear until it rains. She tells you to go to the ocean and talk to the princess of the Underwater Palace about a Cloud Seed Slug. 4. The Beach - Get the Small Surf Rod A man to the east of the Tackle shop is trying to catch Opaleye for dinner. In exchange he will give you his Small Surf Rod. You can find Opaleye just south of where he is standing. - Get a Tulip The girl north of the Fish Market will exchange Tulips for cute fish. If you give her a Kasago or a Sea Sculpin she will give you a S-ranked Tulip. She mentions Rockfish but if you bring her one she won't give you a Tulip. - Save the Turtle Along the shoreline is a boy who is pestering a turtle. If you pay the boy 300 gold (he says 3 dollars but he wants 300) he will let the turtle go. The turtle thanks you and tells you to meet him out in the water at the Shore. 5. The Shore - Your Dad's boat The Canoe you have isn't strong enough for the water of the Shore so your Dad is willing to let you use his boat. He wants a P. Oyster before he will take you anywhere though. Go back to the Beach and dive into the water in the northeast corner to find the P. Oyster. Return it to your Dad to get his boat. - Find the Turtle If you take the boat all the way to the east from the dock and a little to the north you will find the Turtle. Dive into the water and swim down to the Underwater Palace. The princess there says she can make a Cloud Seed Slug, but she needs a Cloud Sea Slug to do it with. You can find the slugs along the coastline in the Beach. Bring her one to exchange it for a Cloud Seed Slug. Return the slug back to Yuki in the Summit. Yuki says you need one more item - a lure to catch the River King with. 6. The Stream - Get the Pickax The worker is now standing in the northwest corner of the Stream. He has lost another one of his tools, this time it is a Pickax. He will give you the Axe back. Take the Axe back to the Goddess who will exchange it for the Pickax. The worker will then break a hole into the side of the cliff that leads to the Moor. 7. The Moor - Get the 11 foot Fly Rod The lady by the Inn wants a Brook Trout. You can find them in the farthest southern waters. In exchange she will give you the 11 foot Fly Rod. - The 7 Spring Herbs The girl who stands in your mom's flower garden mentions she would like the 7 spring herbs, but she doesn't know what they are. A girl by the Fish Market here will tell you the flowers you want are Bee Nettle, Chickweed, Cottonweed, Parsley, Radish, Shepherd's Purse, and Turnip. Bring these 7 back to the girl at home and she will reward you with 40 extra hit points. - Get a Pansy A boy north of the bridge will give you a Pansy if you bring him a pretty fish. Show him a Cherry Salmon and he will exchange it for the flower. You can find the fish just to the northeast of where he is standing. - Get the Cucumber The girl on the other side of the water and east of the Fish Market will give you a Cucumber for a Rainbow Trout. Catch a R.Trout just south of the bridge and give it to her. She will give you one of her Cucumbers. - Talk to Kappa Take the Cucumber to the locked door in the northwest corner. The voice behind the door would like your vegetable so he unlocks the door and takes it. Kappa says he can make you a lure to catch the River King with, but it's too dark in his cave. Head back outside and to the east to catch him a Heike Firefly and a Genji Firefly. Now his cave will be lite enough to see. Give him your Frog Lure and he will modify it so you can catch the king. 8. The Summit - Brown Trout Contest Take the lure back to Yuki who is now all ready to make it rain. Her dad then appears and tells you that you and Yuki need to have a contest first before he will allow you to catch the River King. You need to catch a Brown Trout that is at least 65 cm long. Give it to Yuki and after you win she will make it rain. - Catch the River King Once it starts to rain the River King will appear. He will be among the Snakehead fish in the northwest corner of the lake. Use your 14 foot Lure rod and Kappa's Frog Lure to catch him. Once he is caught you will check with your brother to see if he has caught the Sea King. Your brother hasn't done what he is suppose to do so he requests that you complete it for him. 9. The Shore - Calming the Storm Walk back to the Shore and use your Dad's boat to head to the northeast corner. A storm will then appear and your Dad will head back to the dock. He says that the Sea King has created the storm but it will go away if he had a Scarab. Go back to the Stream and get a Dung Beetle from the southwest corner. Your Dad will allow you back on the boat and the two of you can then get to the dock in the northeast corner. - Get the 30b Trolling Rod Just to the south where you park your boat is a guy trying to catch "S. Reabrm" for his sister's wedding. He actually wants a Red Seabream, which you can catch around the island in the Ocean. Give one to him and he will give you the 30b Trolling Rod. 10. The Ocean - Get the Small Boat Rod Just south of the Tackle Shop is a man who wants a Yellowtail You can find the fish he wants to the west of the lighthouse, which is in the northeast corner. In exchange he will give you the Small Boat Rod. - Save the girl By the dock there is a girl who is being attacked by a Sea Eagle. If you fight it off she will give you Momo, one of her stuffed dolls. - Get the cruiser The captain on the dock will take you out into the water but he can't while the mermaid is singing. He says the sound of a cicada will stop her. Walk back to the Stream and behind the Fish Market you will find S. Cicadas. Bring one back and the mermaid's singing will stop so you can use the cruiser. - Visit the Mermaids Take the cruiser to the shipwreck in the southeast corner and dive into the water. Down at the bottom you will find the Mermaids. One of them says she saw an old man who can help you out, but she won't tell you where he went until you bring her 2 Scallops. You can find the shellfish just southwest of the lighthouse. Bring them back and she tells you he headed to an island in the Shore. 11. The Shore - Get the 130b Trolling Rod Take the cruiser back to the Shore and down to the island in the southeast corner. Dock your boat and go into the cave, where you will find the old man. At first he won't talk to you but then he recognizes Momo as one of his granddaughter's dolls. He says he's there to get the 130b Trolling Rod he hid in the cave eons ago when he was forced to catch the Sea King. He will give you the rod if you can beat him in a fishing contest. The old man wants you to catch at least a 230 cm Spearfish. You can find the Spearfish just north of his island. Catch one that is at least 230 cm and return it to him for the 130b Trolling Rod. 12. The Ocean - Catch the Sea King Equip your new 130b Trolling Rod and a Squid fly and go back out to the shipwreck. The Sea King will then appear a little northwest of the wreak disguised as a Blue Tuna. After you catch him Yuki will be able to combine the stones back into the Heaven Jewel. Inside the jewel though you see a small island. 13. The Remote Island - Catch the King of Kings Start your saved game up and you'll begin from your house. Your Dad tells you to go talk w/ the captain of the cruiser to reach the island you saw in the Heaven Jewel. Walk back to the Shore and go to the island, which happens to be Yuki's home. She's in trouble again and her Dad can't think of a good punishment. He will forgive her though if you can catch him in fish-form. There are 103 different fish in the Fish Memo and you need to have a page for each one (See parts 2.0 to 2.8 of this FAQ for info on the fish). After you catch all 103 fish and talk with Yuki, the King of Kings will reveal himself. He will be located around the base of the cliff where Yuki is standing, in among the King Salmon. After he is caught he will forgive her for all the trouble she has caused. *----------------------------------------------------------------------* 3.2 - The Teen Walkthrough *----------------------------------------------------------------------* 1. The Beach - Get the Watch The lady between the Inn and the Grocery Shop would like a Sweet Brier. You can find the flower on the other side of the bridge just south of where she is standing. Return it to her for the Watch. - Get the Canoe The man next to the Tackle Shop needs a Dandelion for his daughter. South of where you found the Sweet Brier you will find what he is looking for. Bring a Dandelion back and he will give you one of his canoes. - Get the Small Surf Rod A man to the east of the Tackle shop is trying to catch Opaleye for dinner. In exchange he will give you his Small Surf Rod. You can find Opaleye just south of where he is standing. - Get a Tulip The girl north of the Fish Market will exchange Tulips for cute fish. If you give her a Kasago or a Sea Sculpin she will give you a S-ranked Tulip. She mentions Rockfish but if you bring her one she won't give you a Tulip. 2. The Shore - Your Dad's boat The Canoe you have isn't strong enough for the water of the Shore so your Dad is willing to let you use his boat. He wants a P. Oyster before he will take you anywhere though. Go back to the Beach and dive into the water in the northeast corner to find the P. Oyster. Return it to your Dad to get his boat. - Calming the Storm Take your Dad's boat to the northeast corner of the Shore. A storm will then appear and your Dad will head back to the dock. He says that the Sea King has created the storm but it will go away if he had a Scarab. Walk back through your Mom's garden to reach the Lake. 3. The Lake - Gain 10 extra hit points The old lady who stands on the other side of the bridge wants 5 G. Grasshoppers. You can find them just north of where she is standing. In exchange she will give you 10 free hit points. - Get the Tofu An ogre blocks the path out of the Lake. He won't move until you give him some Tofu. The foxes in the house down to the southwest are playing a game but they need more Pink to play. You can find Pink on the island in the middle of the Lake. Bring the flower back to the fox and he will give you Tofu. Take the Tofu to the ogre and he will let you pass. 4. The Stream - Get the 8 foot Lure Rod The girl by the Inn doesn't want Roses anymore, but the guy behind her would like to give her one. Give the girl a Violet and she will give you a Rose. Give the Rose to the guy and he will give you the 8 foot Lure Rod. You can get Violets next to the save shrine. - Get a Dung Beetle In the southwest corner of the map you'll find the Dung Beetles. You can use this as the bug that your Dad wants. Walk back to the Shore. 5. The Shore - Calming the Storm Your Dad takes the "scarab" and now will allow you to get back on the boat. Take the boat to the northeast corner where you'll find a dock. - Get the 30b Trolling Rod Just to the south where you park your boat is a guy trying to catch "S. Reabrm" for his sister's wedding. He actually wants a Red Seabream, which you can catch around the island in the Ocean. Give one to him and he will give you the 30b Trolling Rod. 6. The Ocean - Get the Small Boat Rod Just south of the Tackle Shop is a man who wants a Yellowtail You can find the fish he wants to the west of the lighthouse, which is in the northeast corner. In exchange he will give you the Small Boat Rod. - Save the girl By the dock there is a girl who is being attacked by a Sea Eagle. If you fight it off she will give you Momo, one of her stuffed dolls. - Get the cruiser The captain on the dock will take you out into the water but he can't while the mermaid is singing. He says the sound of a cicada will stop her. Walk back to the Stream and behind the Fish Market you will find S. Cicadas. Bring one back and the mermaid's singing will stop so you can use the cruiser. - Visit the Mermaids Take the cruiser to the shipwreck in the southeast corner and dive into the water. Down at the bottom you will find the Mermaids. One of them says she saw an old man who can help you out, but she won't tell you where he went until you bring her 2 Scallops. You can find the shellfish just southwest of the lighthouse. Bring them back and she tells you he headed to an island in the Shore. 7. The Shore - Get the 130b Trolling Rod Take the cruiser back to the Shore and down to the island in the southeast corner. Dock your boat and go into the cave, where you will find the old man. At first he won't talk to you but then he recognizes Momo as one of his granddaughter's dolls. He says he's there to get the 130b Trolling Rod he hid in the cave eons ago when he was forced to catch the Sea King. He will give you the rod if you can beat him in a fishing contest. The old man wants you to catch at least a 230 cm Spearfish. You can find the Spearfish just north of his island. Catch one that is at least 230 cm and return it to him for the 130b Trolling Rod. 8. The Ocean - Catch the Sea King Equip your new 130b Trolling Rod and a Squid fly and go back out to the shipwreck. The Sea King will then appear a little northwest of the wreak disguised as a Blue Tuna. Once you catch the Sea King you will appear back at your house. Your brother couldn't complete his quest to catch the River King so it's up to you to go catch him. 9. The Stream - Get the Axe The worker is there to build a bridge to the Summit, but he has lost his Axe in the pond. The girl who stands by the pond says she would like a Carp to put in it. Catch a Carp and bring it to her. She will turn into the Goddess and give you the Axe. Return the Axe back to the worker and he will build the bridge to the Summit. You can find Carp south of the waterfall. 10. The Summit - Get a Hyacinth There is a boy to the left of the bridge who grows the flowers for a school project. If you bring him a Blue Gill he will give you one of his Hyacinths. - Get the 14 foot Lure Rod The man on the southern of the two islands needs to catch 3 Breams. Catch them and in exchange he will give you his fishing rod. You can find Breams just west of the bridge by the Hyacinth boy. - Get the 5 foot Fly Rod Two people up to the north are trying to catch a Catfish. Just south of them you can find the fish they want. Give them one and the dad will give you the 5 foot Fly Rod. - Talk to Yuki Yuki is sitting on some rocks at the waterfall. She will tell you the River King is in the water but he won't appear until it rains. She tells you to go to the ocean and talk to the princess of the Underwater Palace about a Cloud Seed Slug. 11. The Beach - Save the Turtle Along the shoreline is a boy who is pestering a turtle. If you pay the boy 300 gold (he says 3 dollars but he wants 300) he will let the turtle go. The turtle thanks you and tells you to meet him out in the water at the Shore. 12. The Shore - Find the Turtle If you take the boat all the way to the east from the dock and a little to the north you will find the Turtle. Dive into the water and swim down to the Underwater Palace. The princess there says she can make a Cloud Seed Slug, but she needs a Cloud Sea Slug to do it with. You can find the slugs along the coastline in the Beach. Bring her one to exchange it for a Cloud Seed Slug. Return the slug back to Yuki in the Summit. Yuki says you need one more item - a lure to catch the River King with. 13. The Stream - Get the Pickax The worker is now standing in the northwest corner of the Stream. He has lost another one of his tools, this time it is a Pickax. He will give you the Axe back. Take the Axe back to the Goddess who will exchange it for the Pickax. The worker will then break a hole into the side of the cliff that leads to the Moor. 14. The Moor - Get the 11 foot Fly Rod The lady by the Inn wants a Brook Trout. You can find them in the farthest southern waters. In exchange she will give you the 11 foot Fly Rod. - The 7 Spring Herbs The girl who stands in your mom's flower garden mentions she would like the 7 spring herbs, but she doesn't know what they are. A girl by the Fish Market here will tell you the flowers you want are Bee Nettle, Chickweed, Cottonweed, Parsley, Radish, Shepherd's Purse, and Turnip. Bring these 7 back to the girl at home and she will reward you with 40 extra hit points. - Get a Pansy A boy north of the bridge will give you a Pansy if you bring him a pretty fish. Show him a Cherry Salmon and he will exchange it for the flower. You can find the fish just to the northeast of where he is standing. - Get the Cucumber The girl on the other side of the water and east of the Fish Market will give you a Cucumber for a Rainbow Trout. Catch a R.Trout just south of the bridge and give it to her. She will give you one of her Cucumbers. - Talk to Kappa Take the Cucumber to the locked door in the northwest corner. The voice behind the door would like your vegetable so he unlocks the door and takes it. Kappa says he can make you a lure to catch the River King with, but it's too dark in his cave. Head back outside and to the east to catch him a Heike Firefly and a Genji Firefly. Now his cave will be lite enough to see. Give him your Frog Lure and he will modify it so you can catch the king. 15. The Summit - Brown Trout Contest Take the lure back to Yuki who is now all ready to make it rain. Her dad then appears and tells you that you and Yuki need to have a contest first before he will allow you to catch the River King. You need to catch a Brown Trout that is at least 65 cm long. Give it to Yuki and after you win she will make it rain. - Catch the River King Once it starts to rain the River King will appear. He will be among the Snakehead fish in the northwest corner of the lake. Use your 14 foot Lure rod and Kappa's Frog Lure to catch him. Once he's caught you will return to your house so that Yuki can put the Heaven Jewel back together. Inside the jewel you see an island though. 16. The Remote Island - Catch the King of Kings Start your saved game up and you'll begin from your house. Your Dad tells you to go talk w/ the captain of the cruiser to reach the island you saw in the Heaven Jewel. Walk back to the Shore and go to the island, which happens to be Yuki's home. She's in trouble again and her Dad can't think of a good punishment. He will forgive her though if you can catch him in fish-form. There are 103 different fish in the Fish Memo and you need to have a page for each one (See parts 2.0 to 2.8 of this FAQ for info on the fish). After you catch all 103 fish and talk with Yuki, the King of Kings will reveal himself. He will be located around the base of the cliff where Yuki is standing, in among the King Salmon. After he is caught he will forgive her for all the trouble she has caused. *----------------------------------------------------------------------* 4.0 - Trading *----------------------------------------------------------------------* You can trade bugs, fish, flowers, and shellfish to and from another LotRK2 game. You can also trade fish, bugs, and flowers to and from Harvest Moon 2, another game published by Natsume in November of 2000. *----------------------------------------------------------------------* 4.1 - Trading with Legend of the River King 2 *----------------------------------------------------------------------* Use the Gamelink Cable to hook you and your friend's Gameboys together. Turn both of your Gameboys on and then start your game. Walk to the Grocery Shop and talk to the old man inside. He will have two options; Tools or Comm. You want to select Comm to trade. You will be prompted to save your game. Once you finish saving you will be taken to the trading menu. You can choose which container you want to trade to/from. You can choose your Cooler, Cage, or Basket. Make sure that you actually have items inside your containers. If you don't have anything in the containers then you don't have anything to trade. There are limitations to trading. You can only trade a bug for another bug, a flower for a flower, and a fish/shellfish for another fish or shellfish. For example, if you try to trade a flower for a bug you will receive a message telling you that the trade could not be made. When you have finished trading press the B button to exit your container and then B again to cancel out of the communications center. You will be asked if you wish to continue trading. Select "no" or press the B button again to exit. *----------------------------------------------------------------------* 4.2 - Trading with Harvest Moon 2 *----------------------------------------------------------------------* One of you need to have a Harvest Moon 2 game and the other have LotRK2. Start the two games. The LotRK2 player needs to go to the Grocery Shop, talk to the old man, and select "Comm" from the menu. The HM2 player needs to walk to Mary's Library and select the Communication Center. Remember Mary's Library is not open on Sundays or on most event days. Unlike trading between LotRK2, there are only certain items you can trade from and to HM2. You can only trade 18 different fish, 27 bugs, and 4 flowers. Also like LotRK2 trading, you have to trade for the same type. You can't trade a fish for a bug, a flower for a fish, or a bug for a flower. To complete your Flower Memo in LotRK2 you *have* to trade with HM2. The 4 flowers you need are Camomile, Sage, Saffron, and Rosemary. Since you have to trade a flower for a flower, there are 4 flowers that don't normally appear in HM2 that you can trade. Those 4 are Pink, Amarylis, Narcisus, and G. Lily. The person who has the HM2 game can't trade for those 4 flowers if the Hot House is full of plants. Once you trade the flowers from LotRK2 to HM2, they will appear in the flower section of the Hot House. They're pictures will also be placed in Mary's Plant book, although they won't have page numbers. You can also trade bugs for bugs. There are a few bugs I have not seen anywhere in LotRK2 but appear in HM2. Those bugs are M. Butterfly, O.S. Beetle, and H. Beetle. These 3 bugs will complete your Bug memo. ITEMS YOU CAN TRADE TO HARVEST MOON 2 FLOWERS BUGS FISH Amarylis All Butterflies Only those that are G. Lily All Dragonflies already in HM2 Narcisus All Cicadas Pink Ant Lion All Stag Beetles Both Fireflies Ladybug ITEMS THAT YOU NEED FROM HARVEST MOON 2 FLOWERS BUGS Camomile H. Beetle Saffron M. Butterfly Sage O.S. Beetle Rosemary *----------------------------------------------------------------------* 5.0 Items *----------------------------------------------------------------------* Most of your equipment will come from the Grocery or Tackle Shops. The items that you will use for fishing and shellfish collecting come from the Tackle Shop. The items you'll use for bugs and flower collecting will come from the Grocery Shops. BAIT - Used with T. Rods, Surf Rods, and Boat Rods --------------------------------- ----------------------------- | Earthworm | Lake | 5G | | Lugworm | Sea | 10G | --------------------------------- ----------------------------- | Maggot | Lake | 5G | | Marine Worm | Sea | 10G | --------------------------------- ----------------------------- | Insect | Lake | 10G | | Mussel | Sea | 10G | --------------------------------- ----------------------------- | Mosquito Larva | Lake | 5G | | Krill | Sea | 10G | --------------------------------- ----------------------------- | May Fly Larva | Lake | 10G | | Rock Crab | Sea | 20G | --------------------------------- ----------------------------- | Paste Bait | Lake | 15G | | H. Mackerel | Sea | 20G | --------------------------------- ----------------------------- | Fingerling | Lake | 10G | | H.M. Fillet | Sea | 10G | --------------------------------- ----------------------------- | Frog | Lake | 15G | | Mackerel | Sea | 30G | --------------------------------- ----------------------------- LURES - Used with Lure rods ------------------------------- ------------------------------ | Spinner Bait | Both | 40G | | Crank Bait | Both | 50G | ------------------------------- ------------------------------ | Minnow | Both | 35G | | Jig | Both | 45G | ------------------------------- ------------------------------ | Popper | Both | 30G | | Worm | Both | 25G | ------------------------------- ------------------------------ | Vibration | Both | 50G | | Frog | Both | 60G | ------------------------------- ------------------------------ FLIES - Used with Fly rods and Trolling rods ---------------------------------- ---------------------------------- | May Fly (wet) | Lake | 30G | | Young Yellowtail | Sea | 20G | ---------------------------------- ---------------------------------- | May Fly (dry) | Lake | 35G | | Bonito | Sea | 40G | ---------------------------------- ---------------------------------- | Caddis (wet) | Lake | 25G | | Young Tuna | Sea | 60G | ---------------------------------- ---------------------------------- | Caddis (dry) | Lake | 15G | | Blue Marlin | Sea | 100G | ---------------------------------- ---------------------------------- | Midge (wet) | Lake | 30G | | Spearfish | Sea | 120G | ---------------------------------- ---------------------------------- | Midge (dry) | Lake | 35G | | Bone Hook | Sea | 50G | ---------------------------------- ---------------------------------- | Stone Fly (wet) | Lake | 45G | | Squid | Sea | 100G | ---------------------------------- ---------------------------------- | Stone Fly (dry) | Lake | 40G | | Flying Fish | Sea | 100G | ---------------------------------- ---------------------------------- FISHING RODS ---------------------------------------------- | Small T. Rod | Starting rod | ---------------------------------------------- | Large T. Rod | 300G, Lake maps | ---------------------------------------------- | Small Surf Rod | Quest in The Beach | ---------------------------------------------- | Large Surf Rod | 400G, all maps | ---------------------------------------------- | 6 foot Lure Rod | 300G, Lake maps | ---------------------------------------------- | 8 foot Lure Rod | Quest in The Stream | ---------------------------------------------- | 10 foot Lure Rod | 600G, Sea maps | ---------------------------------------------- | 14 foot Lure Rod | Quest in The Summit | ---------------------------------------------- | 5 foot Fly Rod | Quest in The Summit | ---------------------------------------------- | 7 foot Fly Rod | 500G, Lake maps | ---------------------------------------------- | 11 foot Fly Rod | Quest in The Moor | ---------------------------------------------- | Small Boat Rod | Quest in The Ocean | ---------------------------------------------- | Large Boat Rod | 600G, Sea maps | ---------------------------------------------- | 30b Trolling Rod | Quest in The Shore | ---------------------------------------------- | 80b Trolling Rod | 800G, Sea maps | ---------------------------------------------- | 130b Trolling Rod | Quest in The Shore | ---------------------------------------------- GROCERY SHOP ITEMS --------------------------------------------------- | Large Bug Cage | 100G | Holds 16 bugs | --------------------------------------------------- | Large Flower Basket | 100G | Holds 16 flowers | --------------------------------------------------- | Tree Sap | 20G | Used to stop bugs | --------------------------------------------------- | Large Bug Net | 100G | Better bug net | --------------------------------------------------- TACKLE SHOP TOOL ITEMS --------------------------------------------------- | Orange | 5G | Recover 10 hit points | --------------------------------------------------- | Rice Ball | 10G | Recover 20 hit points | --------------------------------------------------- | Juice | 15G | Recover 30 hit points | --------------------------------------------------- | Box Lunch | 20G | Recover 40 hit points | --------------------------------------------------- | Medium Cooler | 150G | Holds 16 fish | --------------------------------------------------- | Large Cooler | 300G | Holds 32 fish | --------------------------------------------------- | Net | 100G | Catch your own bait | --------------------------------------------------- | Ground Bait | 30G | Returns scared lake fish | --------------------------------------------------- | Scatter Bait | 50G | Returns scared sea fish | --------------------------------------------------- | Flippers | 200G | Use to get shellfish | --------------------------------------------------- *----------------------------------------------------------------------* 6.0 - Monster List *----------------------------------------------------------------------* While on your journey you will randomly come across enemies. You can't see the enemies on the map; they will attack you unseen and you will be taken to the battle screen. See section 1.3.5 for instructions on how to fight. Each monster will have a weak point on it's body. If you hit the monster on certain points you will cause more damange. Monsters can either fight you, sit there and do nothing, or steal your fish! The fish stealing can be very aggrivating if you are low on cash. Listed below are the monsters you will come across in LotRK2. The hit points, exp, and weak points are provided for you in the manual that came with the game. - The Lake - Bat B. Snake S. Cat Hit Points: 22 Hit Points: 40 Hit Points: 28 EXP: 2 EXP: 7 EXP: 3 Weak Point: Head Weak Point: Head Weak Point: Face Spider Hit Points: 12 EXP: 2 Weak Point: Head - The Stream - P. Spider Crow W. Monkey Hit Points: 20 Hit Points: 35 Hit Points: 45 EXP: 3 EXP: 4 EXP: 6 Weak Point: Head Weak Point: Beak Weak Point: Face - The Summit - Bl. Bear Cow Lynx Hit Points: 68 Hit Points: 45 Hit Points: 35 EXP: 12 EXP: 7 EXP: 5 Weak Point: Face Weak Point: Beak Weak Point: Face Viper Hit Points: 60 EXP: 9 Weak Poiont: Head - The Moor - B. Monkey Bl. Bear V. Bat Hit Points: 56 Hit Points: 52 Hit Points: 40 EXP: 11 EXP: 9 EXP: 5 Weak Point: Face Weak Point: Face Weak Point: Ears - The Beach - H. Crab Kite Swallow Hit Points: 14 Hit Points: 30 Hit Points: 32 EXP: 2 EXP: 4 EXP: 4 Weak Point: Body Weak Point: Head Weak Point: Foot Umui Hit Points: 22 EXP: 3 Weak Point: Back - The Shore - Albatross Seagull Seal Hit Points: 35 Hit Points: 48 Hit Points: 58 EXP: 4 EXP: 5 EXP: 6 Weak Point: Wing Weak Point: Body Weak Point: Tail Snipe Hit Points: 42 EXP: 5 Weak Point: Leg - The Ocean - S. Eagle Hit Points: 52 EXP: 5 Weak Point: Left Wing *----------------------------------------------------------------------* 7.0 Memo page entries *----------------------------------------------------------------------* When you collect a bug/fish/plant/shell, an entry will be inputted into the corresponding memo book. Each entry also has a page number. There are 104 fish, 24 shells, 48 bugs, and 32 flowers. When you get something for the first time, it's not automatically placed on it's correct page. For example if you've found all the fish in the Lake (so you have 6 pages) and once you hit the Stream you caught a Carp, the Carp will be placed on page 7 instead of page 12 where it belongs. Once you have caught the Ayu, Barbel, Bleeding Shiner, Rock Bass, and Dace the Carp will be bumped to page 12. Any other fish you will catch will be put on a page past page 12. The advantage of ordering the memos this way is to look to see what page you may be missing in your memo. If you notice your Ormer (shell) is on page 5 but your Cloud Sea Slug is on page 4 where it belongs, you are missing the T. Shell since the Ormer actually belongs on page 6. The disadvantage to this is if you don't know what goes on the pages before hand you will have no idea what pages you're missing. Below is the page listing for all 4 memos. *----------------------------------------------------------------------* 7.1 Fish Memo *----------------------------------------------------------------------* Page 01 - Roach Page 36 - Loach Page 71 - Perch Page 02 - Mirror Carp Page 37 - Loach Minnow Page 72 - Octopus Page 03 - Sucker Eel Page 38 - Snakehead Page 73 - Scorpion Fish Page 04 - Stickleback Page 39 - Shinr Minnow Page 74 - Saucereye Page 05 - King Carp Page 40 - W. Catfish Page 75 - Sea Perch Page 06 - Kilifish Page 41 - Surf Spdhead Page 76 - Greatr Ambrjck Page 07 - Ayu Page 42 - Rock Snapper Page 77 - Moray Page 08 - Barbel Page 43 - Rnbow Runner Page 78 - Bonito Page 09 - B. Shiner Page 44 - Kasago Page 79 - Greatr Trevaly Page 10 - Rock Bass Page 45 - Puffer Page 80 - Amberjack Page 11 - Dace Page 46 - Blck Snapper Page 81 - Young Tuna Page 12 - Carp Page 47 - Dragonet Page 82 - Seabream Page 13 - Amago Salmon Page 48 - Sea Bass Page 83 - Gropper Page 14 - Coral Shrimp Page 49 - Sea Sculpin Page 84 - Blckmth Snappr Page 15 - Grass Carp Page 50 - Flounder Page 85 - Whtmth Snapper Page 16 - Crucian Carp Page 51 - Sheephead Page 86 - Bluefin Tuna Page 17 - Lake Trout Page 52 - Parrot Fish Page 87 - Dolphin Page 18 - Golden Perch Page 53 - Opaleye Page 88 - Pollack Page 19 - Chub Page 54 - Lncr Drgonet Page 89 - Horned Shark Page 20 - Golden Trout Page 55 - Greenling Page 90 - Sailfish Page 21 - Dolly Varden Page 56 - Saurel Page 91 - Porcupine Fish Page 22 - Sculpin Page 57 - Sea Eel Page 92 - Ca. Yellowtail Page 23 - Brook Trout Page 58 - Rockfish Page 93 - Yellowtail Page 24 - Chrry Salmon Page 59 - Sardine Page 94 - Red Seabream Page 25 - Rnbow Trout Page 60 - Barjack Page 95 - Yng Yellowtail Page 26 - Young Trout Page 61 - Filefish Page 96 - Sea King Page 27 - Eel Page 62 - Stingray Page 97 - Rock Cod Page 28 - Bream Page 63 - Spearfish Page 98 - Amiya Page 29 - Darter Page 64 - King Squid Page 99 - Alowana Page 30 - Catfish Page 65 - Wahoo Page 100 - Yellow Perch Page 31 - B. Sticklbck Page 66 - Mackerel Page 101 - Itou Salmon Page 32 - L. Salmon Page 67 - Needle Fish Page 102 - King Salmon Page 33 - Brown Trout Page 68 - Squilla Page 103 - Tilapia Page 34 - Black Bass Page 69 - White Shphd Page 104 - Fish King Page 35 - Bluegill Page 70 - White Dartr *----------------------------------------------------------------------* 7.2 Shellfish Memo *----------------------------------------------------------------------* Page 01 - Pearl Oyster Page 09 - E. Cockle Page 17 - Adusta Murex Page 02 - Sea Anemone Page 10 - Sea Cucumber Page 18 - S. Bonnet Page 03 - Oyster Page 11 - Surf Clam Page 19 - M. Scallop Page 04 - Cld Sea Slug Page 12 - Clam Page 20 - R. Shell Page 05 - Turban Shell Page 13 - Seastar Page 21 - Scallop Page 06 - Ormer Page 14 - Tr. Shell Page 22 - B. Lip Page 07 - Albone Page 15 - Sea Urchin Page 23 - Conch Shell Page 08 - C. Shell Page 16 - H. Shell Page 24 - Sea Coral *----------------------------------------------------------------------* 7.3 Bug Memo *----------------------------------------------------------------------* Page 01 - Swallowtail Page 17 - Ant Lion Page 33 - Bl. Cricket Page 02 - P. Butterfly Page 18 - Bl. Stg Btle Page 34 - P. Cricket Page 03 - B. Butterfly Page 19 - Br. Stg Btle Page 35 - Wasp Page 04 - G. Butterfly Page 20 - H. Stag Btle Page 36 - Carpenter Bee Page 05 - Y. Butterfly Page 21 - M. Stag Btle Page 37 - Hornet Page 06 - W. Butterfly Page 22 - O. Stag Btle Page 38 - Honey Bee Page 07 - M. Butterfly Page 23 - Genji Frfly Page 39 - Br. L-Beetle Page 08 - B. Cicada Page 24 - Heike Frfly Page 40 - Bl. L-Beetle Page 09 - G. Cicada Page 25 - A. Beetle Page 41 - Gi. L-Beetle Page 10 - S. Cicada Page 26 - H. Beetle Page 42 - Gr. L-Beetle Page 11 - E. Cicada Page 27 - Ladybug Page 43 - Praying Mantis Page 12 - M. Cicada Page 28 - L. Locust Page 44 - G. Beetle Page 13 - R. Dragonfly Page 29 - M. Locust Page 45 - Dung Beetle Page 14 - B. Dragonfly Page 30 - B. Grasshopr Page 46 - Ant Page 15 - G. Dragonfly Page 31 - G. Grasshopr Page 47 - L. Grasshopper Page 16 - C. Dragonfly Page 32 - B. Cricket Page 48 - J. Beetle *----------------------------------------------------------------------* 7.4 Flower Memo *----------------------------------------------------------------------* Page 01 - Iris Page 12 - Parsley Page 23 - Sea Bells Page 02 - Narcisus Page 13 - Genetian Page 24 - Amarylis Page 03 - Shphrd Purse Page 14 - A. Adonis Page 25 - Tulip Page 04 - Chickweed Page 15 - G. Lily Page 26 - Rose Page 05 - M. Vetch Page 16 - T. Lily Page 27 - Pansy Page 06 - Cottonweed Page 17 - Stinkweed Page 28 - Hyacinth Page 07 - Clover Page 18 - Sunflower Page 29 - Camomile Page 08 - Turnip Page 19 - Bee Nettle Page 30 - Saffron Page 09 - Violet Page 20 - Bell Flower Page 31 - Sage Page 10 - Pink Page 21 - Dandelion Page 32 - Rosemary Page 11 - Radish Page 22 - Sweet Brier *----------------------------------------------------------------------* 8.0 Revision History *----------------------------------------------------------------------* Friday, 07 September 2001 Version 2.8 - Several months later the Ocean *and* Remote Island fish stats are completed. Now all 104 fish are documented. - Added the Ocean, Remote Island, and missing Stream loc maps. - Added section 7, which documents what is on any specific page on all of the memos. - Was emailed another game glitch by a Faq reader, added that into section 1.4 - Faq is now 100% complete. No additional updates are necessary. Tuesday, 26 June 2001 Version 2.4 - Completed all of the fish in The Shore (section 2.6) and added the location map url. Shore is now 100% completed with 75/104 fish documented. The Shore was half finished in version 2.3 but was missing the remaining fish and the location map (hence why it only took me a week to complete). - The Ocean will take a long time to complete. The map is twice as wide as The Lake and just as long as The Beach with only a small amount of actual land. It may be faster to complete the Remote Island map since it only has 7 fish and they're all located in the same general area. Tuesday, 19 June 2001 Version 2.3 - Completed the fish information for The Beach (section 2.5) and added The Beach location map url. (65/104 completed). Beach section is now 100% complete. Tuesday, 23 May 2001 Version 2.2 - Added location map url for The Lake (section 2.1). Lake section is 100% complete. - Added location map url for The Summit (section 2.3). Summit section is 100% complete. - Added location map url for The Moor (section 2.4). Moor section is 100% complete. - Completed lotsa fish (50/104 completed) Friday, 27 April 2001 Version 2.0 - Added Monster information (section 6.0) - Added Game Glitches (section 1.4) - Completed information on 10 fish (30/104 completed) Friday, 13 April, 2001 Version 1.0 - First release, most information added to the faq.