If the DLC DID have those things, there would be rampant complaining from DLC-haters that it was 'content that should have been in from the beginning' or 'content held hostage' or...etc. Which you can make an argument for. But in trying to please everybody, Marv again succeeds, imo, in pleasing no one. Or at least, pleasing the smallest possible group rather than the largest possible one.
*This thread was not actually created to complain about Olive Town DLC.* I just want to note that. I'm just setting the scene for why this topic has come up. The topic of discussion is this:
What do YOU think would be GREAT DLC? What would be the best way DLC could be handled? Not for Marv or Bokumono specifically, but ANY DLC situation. Any game, any company.
What I thought of first was Dragon Quest Builders 2. IT already has a bunch of DLC that was available right from release, and it's nice stuff, but I would loooooooooooove if they would come out with new DLC now! The game was first released in North America nearly three years ago. But releasing a nice fat DLC package could almost be like creating a whole new game, without having to design all new characters or assets or home base or anything. It could be like a new game that only took half the work for the devs. I don't know why game companies only create DLC for newly made games. Why not make use of games that already have a nice big install base and fans who are hungry for more, with no new game in sight?
For example, they could add any (or all) of these things:
- A new major destination island (like Furrowfield, etc) with a new theme and its own story like the others. We have a rustic farming island, an arid mining island and a wintery war-torn island. Maybe we could have a crystalline fantasy island, or a windy cloud island.
- New design element packages. New blocks, a new tool or two (maybe to make curved edges, or rippled ones, or whatever), new deorations and furniture. New Explorer's Isles would go along with these.
- New crops and/or recipes
- New building challenges for the Isle of Awakening. THis is the one I probably want MOST. I'd love for all the characters you brought back with you to your home base to develop their own little story and/or having a bunch more building challenges for you, maybe with new room recipes, too.
Well, that's one situation. But if we go with Bokumono, I think of Trio of Towns. I would really love if they suddenly came out with DLC that did any of these things:
- New farmland, especially attractively themed, maybe with new associated special (perhaps magical) crops. Like a field of sugary white sand with cotton candy trees and chocolate mint bushes. Etc.)
- Extra story. Perhaps the towns could enter into some kind of competition with each other, or with another region.
- The ability to play as your child. I'd love to see you be able to build your child their own little garden where they can grow their own things. Maybe they could even have some appropriate child-like business, like a lemonade stand (just an example.)
- Rival marriage and rival children. For my taste, this could be something that either unlocks post-marriage (meaning you won't see ANY rival stuff unless you're already married) or you have to jump through hoops with special quests to unlock it, so that people who don't care to get married can still enjoy the match-making, if they want. Match-making would be part of it...you could be the one to influence your friends to marry each other. Different children would be born accordingly. And maybe not all pairings are wise...maybe they're not all happy-fun-forever. Perhaps Yuzuki and Kasumi would be a wonderful couple, but Yuzuki and Lisette would be a disaster. Or whatever. That idea might be tricky and bug some people if their chosen pairing don't actually mesh, but I certainly think it would be interesting. Some people really are NOT suited to be with each other...sometimes their strengths and weaknesses make each other worse instead of better. Or that part doesn't even need to be in. Maybe all pairings would just be happy ones and the only difference would be in what child they have. And if you have the opportunity to play as your own child, it'd be awesome if your child (you) and the rival children could have their own stories to play through.