A Wonderful Life - Gameplay Mechanics Documentation [AWL]

SNES, HM64, BTN, STH, A Wonderful Life, Another Wonderful Life, AWL:SE, Magical Melody, Puzzle de HM, Tree of Tranquility, Animal Parade, Frantic Farming, Hero of Leaf Valley, My Little Shop, Seeds of Memories, Lil' Farmers, Light of Hope, Popolocrois: SoS, and Doraemon: SoS.
Sneeds
Anonymous Fish

Post  Posted:

I just started another playthrough of A Wonderful Life (emulated NTSC GameCube release) for some nostalgia. I am surprised that in the 17 years since release, the gameplay mechanics still haven't been documented well. For example, how many days/hours/time cycles crops take to grow through their various phases, cow hybrid lists, crop fertilization requirements to reach higher grades, animal affection thresholds and what actions influence that to what degree, etcetera. I'm still reading the same Neoseeker .txt guides I was as a kid, which all seem to conflict with one another and are observation-based anecdotes. The wiki seems to reference those same guides. I could provide more specific examples, but I think most people have come across the same problem.

Sorry if this sounds like a rant, I'm not complaining; I'm loving playing it again and the mechanics have some intriguing mystery to them. I'm just wondering if there's some awesome guide somewhere I've overlooked, or if anyone much smarter than myself has cracked the game code to document game mechanics from primary source material.
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FaerieFarm
Crazy Cow Herder
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Post  Posted:

If you aren't in it already, the harvest moon speed runner's discord likes to get into the knitty gritty on that. Although, for now they're mostly concerned about marriage speed runs and how to boost affection quickly and efficiently in Chapter 1, they do discover odd things and it's very interesting to read through if you're obsessed with the game. A Proud Life's discord also has data dumps to read through as the creator of the mod was sifting through the game to fix up the dialogue, swapping textures, and debugging the game.

No 100% fleshed out guides exist. It'll have to be someone's passion project to spell out the game mechanics in a way us simple folk can understand.
Sneed
New Seedling
New Seedling
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Joined: May 11, 2021 8:36 am

Post  Posted:

This is exactly what I was looking for, thank you for the reply!

Here are the resources I found for anyone else looking at this thread:
https://harvestmoonspeedruns.com/wiki/hmawl/
https://www.speedrun.com/hmawl
https://discord.com/invite/3F8kzWc
https://github.com/harvestmoonspeedruns ... wiki/hmawl
https://hmapl.wordpress.com/
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white66
Pick Potatos, not boogers
Pick Potatos, not boogers
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Joined: Sep 09, 2008 6:41 pm

Post  Posted:

The most in depth thing I've found is this... 10,000 (?) word document on the child mechanics

https://gamefaqs.gamespot.com/gamecube/ ... faqs/31380

Its super beefy and the authors acknowledge that its mostly theories but its an interesting read nonetheless.
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