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HM@/.,/ .;:=/- XMMMHX/,,. .----,----, ;,.+ -.,%MMM@+;;;%@@@@@H@$-.,==-. -;$;$@/==$,,.=%MM/.. /#@@@@@@, +@%, ,:+=--===:;;+//:,,=X#$+%@MMM@@@@, +#@H+, -;@X..... ;$;=/+;:%MM##MMMMMMMMH= -%XH$%= ;..::.......-HMX..=+%/MMMMMMMMMMMMMM+. . .= , ;. . ........,--,,,,.;%HMMMMMMMMMMMM@#/ ,;, :=% -: .............,,,,,,,+MMMMMMMMMMMMMM$. .=::;+/- .%::- ,;=;- =:.........,,,,,,,,,,,,-@MMMMMMMMMMM@M= HMMMM#M@%.+--:/:-,, ,: ..,..,...,,,,,,,,,-,-H#MMMMMMMMMM#+ .@MMMMMMM#+/- :=.,.......,,,,,,,,:%-=++XH@@MMMMMMH, -HMMMMMM#X/; =:-,,,,,,,,,,,,,,-+;-+: .-;%X$+. ;#MMMMX/-+, .:;------------;%:-;/. ,XMMM%. -; .=:;;:===:;//+:;+/ -:-..,/- .=::+%/;/=%%;=. ..=/ :;%/=. .. ..,+ *----------------* :.=%+;/ .--,. .,;: | | ;- .=$%: ,=//:===:: .,=+ | Harvest Moon 2 | / .::.+. ,;%:-/%/+H- ..=+, | FAQ | -/%%X- .- .=; :+$XH$:-=:$- | | =;$HX, .+::/$ ::;;-//%X@X; *----------------* . ,%;%$HX: ,;/++/ =;+%%/ *--------------------------------------------------------------------* This FAQ is written for the fans of Harvest Moon 2, the sequel to the original Harvest Moon game for the Nintendo Gameboy system. This FAQ can be found at the following locations: Ushi No Tane, Planting Cow Seed http://www.fogu.com/hm2 Gamefaqs http://www.gamefaqs.com RPGamer http://www.rpgamer.com Date: Saturday, 05 May, 2001 Version: 1.5 Author: Cherubae, Queen of the Federation Of Golden Underwear Email: webmaster@fogu.com Copyright 2000, 2001 fogu.com - For personal use only *--------------------------------------------------------------------* TABLE OF CONTENTS Part 1 - Game information 1a - Background story 1b - Game controls 1c - Starting out Part 2 - The Village 2a - Florist 2b - Church 2c - Mayor's House 2d - Carpenter Shop 2e - Clinic 2f - Tool Shop 2g - Animal Shop 2h - Restaurant 2i - Library 2j - Town Square Part 3 - The Mountain 3a - Insects Part 4 - Your Farm 4a - System Notebook 4b - The Farmhouse 4c - Cows 4d - Chickens 4e - Sheep 4f - Hot House 4g - Fountain 4h - Crop Field 4i - Secret Garden/Power Berries Part 5 - Super Tools Part 6 - Trading via Gamelink Cable Part 7 - Yearly Events 7a - Unscheduled Events Part 8 - Miscellaneous 8a - Mary's Treasure Map 8b - Mini Games 8c - Golden Chicken 8d - Your Birthday gifts 8e - Friendships Part 9 - Legend of the River King 2 Part 10 - Version History *--------------------------------------------------------------------* Part 1 - Game Information *--------------------------------------------------------------------* The English translation of Harvest Moon 2 was released on November 11 2000. The Japanese version of the game, titled Bokujo Monogatari 2, was released on September 8 1999. A European release has been scheduled for the first quarter of 2001. The game can be played on the Classic Gameboy, Pocket Gameboy, Super Gameboy, or Gameboy Color systems. The game also uses the Gameboy Link Cable to transfer items and other information from gamepack to gamepack. The optional Gameboy Printer can be used to print out photographs that are found in the game. Harvest Moon is a "farming simulation" game series. The main goal of each game in the series is to take an abandoned farm and develop it back into a productive farm. Some games in the Harvest Moon series also have dating simulations where you can date, and eventually marry, one of the girls in town. There are a few where you play a girl farmer instead of a boy farmer. Harvest Moon Game Release Dates August 9 1996 - Super Famicom - Bokujo Monogatari 1997 - Super Nintendo - Harvest Moon December 19 1997 - Nintendo Gameboy - Bokujo Monogatari GB March 12 1998 - Nintendo Gameboy - Harvest Moon February 5 1999 - Nintendo 64 - Bokujo Monogatari 2 September 8 1999 - Nintendo Gameboy - Bokujo Monogatari GB 2 December 22 1999 - Nintendo 64 - Harvest Moon 64 March 10 2000 - Nintendo Gameboy - Bokujo Monogatari 3 - Boy Meets Girl November 11 2000 - Nintendo Gameboy - Harvest Moon 2 November 19 2000 - Sony Playstation - Harvest Moon Back To Nature December 7 2000 - Sony Playstation - Bokujo Monogatari for Girl June 2001 - Playstation 2 - Harvest Moon - Ignite Hearts Harvest Moon 2 is set in 18-hour days that start at 6AM and end at 12AM. The colors will change depending on what time of day it is. 6AM to 3PM are daylight hours, 3PM to 6PM are twilight hours, and 6PM to 12AM are night hours. Each year is comprised of 4 seasons - Spring, Summer, Fall, and Winter. The seasons are 30 days long. Each hour in a day lasts for 20 real time seconds, so an average day lasts about 4 minutes. Time does stop when you enter buildings (like the barn or shops in the village) so a day can last a lot longer. *--------------------------------------------------------------------* Part 1a - Background Story *--------------------------------------------------------------------* Flower Bud Village is in financial trouble. They need money in order to survive. The Mayor hinges on the idea of turning the old, run down farm outside of town into an amusement park. He truly doesnt want to have to do that, but he has no choice: they need the income for the village to flourish. In steps you, who volunteer to take over the farm and make it productive again. The Mayor is glad to see someone who shows such ambition and he gives you 3 years to make the farm flourish again. *--------------------------------------------------------------------* Part 1b - Game Controls *--------------------------------------------------------------------* The controls are fairly simple. The directional pad on your Gameboy control what direction your farmer walks or runs. The A button is used to talk to people, continue scrolling text, and use tools. The B button, when pressed down, is used to make your farmer run instead of walk. The B button is also used to cancel selections, like when you're at the village shops making transactions and browsing through your system notebook. The Start button allows you to switch between tools and seeds you may have in your inventory at the time. The Select button brings up your system notebook, where you can check the date and time, see what you currently have equipped, and how many animals and seeds you have. There is other information in the system notebook available to you (see Part 4a). When you first turn on your Gameboy you can watch various scenes play out from the game if you leave the game to show them to you. You can get to the title screen by pressing any button or just waiting for it to appear on it's own. The title screen has four option; Start, Continue, Erase, and Copy. Pick which one you want by pressing the A button on your Gameboy. Start allows you to start a new game. Harvest Moon 2 allows for two different games to be saved at the same time. When you choose Start, pick which diary slot you want to use (File 1 or File 2). The next step is to choose whether you want to be a boy farmer or a girl farmer. After that you get to choose a four letter name you want to use. After your name you get to choose your birthday. Events in Harvest Moon 2 take place on days with multiples of 7 (7, 14, 21, 28) or multiples of 5 (5, 10, 15, 20, 25, 30) so it's a good idea to pick your birthday on an unusually numbered day, such as the 9th or 17th. You can have your birthday in the Spring, Summer, Fall, or Winter. For those of you who place your birthday early in the year (for example Spring 11) in hopes of getting a tool power up early, the game instead will have the Mayor appear and give you 1000G, which isnt too bad for just starting out. After picking your name you'll get to a confirmation screen. Choose No to redo your farmer, choose Yes to continue on (see Part 1c to continue). Continue allows you to start a game that you have previously saved. When you go to bed at night, you get a choice to save your game in your diary. The diary keeps record of what day you recently completed. All saved games will start you at 6AM the next day. So if your diary looks like... File1 Jane 02 Spring 13 ... it means that in your first diary slot you have farmer "Jane" saved, it's your second year, Spring time, and the 13th day. If you choose to continue that saved game, you would start at 6AM on the 14th of Spring, year 2. Harvest Moon 2 doesnt auto-save like the previous version, so if you dont save in your diary before you go to bed, your game doesnt save. Erase will allow you to remove one of the diary entries that you have saved. Pick which file you want to have deleted and then press the A button. You'll get a confirmation screen asking if you want to delete that game. Choosing No will take you back to the Erase screen (which you can back out of by pressing the B button). Choosing Yes deletes the diary information. Copy allows you to copy one diary file into the other. For example, if you want to have a backup of your current game progress you can choose to copy File1 into File2. That way if you screw up on your first game, you have a copy of your earlier save. *--------------------------------------------------------------------* Part 1c - Starting Out *--------------------------------------------------------------------* After the point where you confirm your farmer's character information, a scene will play with the Mayor talking with someone about the village's problems and the idea of the amusement park. In walks your farmer at that time and volunteers to take over the farm. The Mayor gives you the 3 year time limit and sends you out into the village. Each one of the villagers will give you some words of encouragement and an item. The only houses you cant enter is the Mayor's house and the Church. There is an old man who is guarding the village exit. If you talk to him, he'll give you some information about the folks who live in the village. He'll move once you've talked with everybody. Ken - Carpenter Shop - Gives you Hammer tool and Ax tool Mary - Library - Adds Q&A section to your system notebook Rosie - Restaurant - Gives you a supply of food Chet - Animal Shop - Talks about animals, gives you nothing Doctor - Clinic - Tells you to come by when you're sick Bill - Tool Shop - Gives you Hoe tool and Sickle tool Daisy - Florist - Gives you Watering Can tool and seeds Between the Church and the Florist is the Town Square. Up near the Bulletin Board is Chocola, who asks if you like animals. She then asks if you prefer dogs or cats. If you choose a dog, you can leave your animals outside in the pasture at night and they wont become grumpy. If you choose a cat, it will randomly pick up seeds you wouldnt normally have access to (more info on seeds in Part 2a). After choosing a pet, you can read the messages on the Bulletin Board. The board is a good source of basic information. Once you leave the village you'll appear inside your farmhouse. You then discover where your diary is located (right next to your bed). Go to bed and in the morning you'll have a note waiting for you. It's from the Buyer, who says he'll pick up your shipped goods at 5PM every day. After reading then note they'll be a noise outside your door. Chocola has left you a pet (either a dog or a cat depending on what you told her). After that you're ready to take on the farm. *hint* - Depending on what gender you pick determines how much money you have at the beginning. The boy will have 500G and the girl will have 1000G. If you check below the clock in your farmhouse you'll find another 1000G. *--------------------------------------------------------------------* Part 2 - The Village *--------------------------------------------------------------------* Flower Bud Village consists of 9 buildings and the Town Square. The houses are placed in a 3 x 3 grid pattern, with access to the Town Square located between the Church and the Florist shop. -------------------------------------- | Mayor | Church | Florist | -------------------------------------- | Carpenter | Clinic | Tools | -------------------------------------- | Library | Restaurant | Animals | -------------------------------------- The only two buildings you cant enter are the Mayor's house and the Church. Later on the 15th of Spring Cain will arrive at the village and open the Church up. After that you can go to the Church and pray to the Harvest Goddess. The Church is also the only building that is open on Sundays; the rest of the shops are open Monday through Saturday, 6AM to 6PM. *--------------------------------------------------------------------* Part 2a - Florist *--------------------------------------------------------------------* Daisy is in charge of the Florist shop, where you go to buy seeds for crops and flowers, and pots for the Hot House (see Part 4f). Depending on what gender you chose your farmer to be, she will sell different seeds. Daisy will always sell some seeds year round, like flower, herb, and grass seed. Besides having the gender-specific seasonal seeds, there are some that both genders can have. Each pack of seeds will sow a 3 x 3 grid of tilled land, so you dont need to buy 1 pack of seeds to plant in one square of dirt. ------------------------------------ | Spring | Boy | Turnip | 120G | | | Girl | Potato | 150G | | | Both | Asparagus | 300G | ------------------------------------ | Summer | Boy | Tomato | 200G | | | Girl | Corn | 300G | | | Both | Melon | 500G | ------------------------------------ | Fall | Boy | Peanut | 200G | | | Girl | Eggplant | 150G | | | Both | S.Potatoe | 180G | ------------------------------------ | Winter | Boy | Broccoli | 500G | | | Girl | Carrot | 300G | | | Both | Napa | 500G | ------------------------------------ Some plants will only produce one crop before you have to buy and replant seeds. Others will take longer to initially produce crops, but will reproduce all season long. Daisy will tell you which ones reproduce when you go to purchase seeds. One Time - Turnip, Potato, Asparagus, Eggplant, S.Potatoe, Carrot Regrows - Tomato, Corn, Melon, Peanut, Broccoli, Napa Daisy also sells flower and herb seeds depending on you gender. You cant buy pots from her until after the Hot House has been built by Ken. Each flower and herb seed will plant in one pot. ----------------------------------- | Flower | Boy | Geranium | 100G | | | Boy | Primrose | 300G | | | Girl | Lavender | 100G | | | Girl | Orchid | 300G | ----------------------------------- | Herb | Boy | Sage | 100G | | | Boy | Saffron | 100G | | | Girl | Camomile | 150G | | | Girl | Rosemary | 100G | ----------------------------------- | Pots | Both | | 200G | ----------------------------------- | Grass | Both | | 500G | ----------------------------------- *--------------------------------------------------------------------* Part 2b - Church *--------------------------------------------------------------------* When you first start the game the Church is not open. On the 15th of Spring Cain will arrive at the church to be the new minister. After the 15th you can then go to the church and pray to the Harvest Goddess. After the 3 years are up, there will be a Music Mode in the Church. You can choose to listen to 52 different sounds. Selection 1 through 19 are music from the game, and 20 through 52 are sound effects. *--------------------------------------------------------------------* Part 2c - Mayor's House *--------------------------------------------------------------------* The Mayor will stand outside his house year round, except for when the weather is bad. If you talk to him he'll give you some compliments. If you talk to him at the beginning of each new year during the New Year Festival, he'll give you money. *--------------------------------------------------------------------* Part 2d - Carpenter Shop *--------------------------------------------------------------------* Some components of your farm need to be built in order to use them. Ken is the fellow you want to talk to if you want anything build. He will build 2 house expansion, the Hot House, Sheep Pen, and the Bridge. If you want him to build you anything, visit his shop and pick what you want him to build. He'll close down his shop for the rest of the day and then visit you the next morning at your farm. He'll tell you the requirements for what you have asked him to build and if you want him to start. If you choose No he'll just go back to his shop. If you choose Yes he'll get started on building your item and he'll take your money and wood. The finishing date will also appear in your system notebook in your schedule. ------------------------------------------------------- | Bridge | 200 Wood | 10000G | 3 days | ------------------------------------------------------- | Second Home Expansion | 300 Wood | 30000G | 3 days | ------------------------------------------------------- | Hot House | 600 Wood | 50000G | 5 days | ------------------------------------------------------- | Sheep Pen | 800 Wood | 70000G | 8 days | ------------------------------------------------------- | Third Home Expansion | 900 Wood | 100000G | 5 days | ------------------------------------------------------- *hint* - You can use Ken to dispel storms and bad weather. If you know that a storm will be coming the next day, you can go to Ken's shop and ask him to give you an estimate the next day. Instead of waking up to a storm the next morning, you'll wake up to Ken giving you his building estimate. You can tell him No and then he'll go back to his shop. This doesnt work once you have everything built though. *--------------------------------------------------------------------* Part 2e - Clinic *--------------------------------------------------------------------* The Doctor that runs the Clinic doesnt have a name of his own; he is just referred to as "Doctor". Later in the Spring, second year, Nancy the Nurse will arrive to help the Doctor out. When you are out working on your farm while it's raining or showing outside, there is a very good chance that you'll become sick. When you go to bed that night and wake up the next day, you'll be too weak to get out of bed and work on the farm. Instead you'll go back to sleep and stay in bed for the rest of the day. That means that no one waters your plants or feeds your animals. Instead of going to bed, head to the Clinic if it isnt past 6PM. The Doctor or Nancy will take a look at you and determine if you're healthy or if you're sick. If you do end up sick, they will keep you at the Clinic overnight. You'll be released the next morning and sent back to your farm. Since you do stay the night at the Clinic, make sure that your daily tasks are completed before heading there. For example, if you go before you have fed your animals and you have to stay the night, your animals will be grumpy when you get back to the farm. Also staying the night at the clinic means that your game doesnt get saved. The only place to save you game is at your diary or when you enter the Trade Center in Mary's library. *--------------------------------------------------------------------* Part 2f - Tool Shop *--------------------------------------------------------------------* Bill is in charge of the Tool Shop. He also has a twin brother named Will, who will hang out in the Town Square from time to time. It's easy to mix the two up. An easy way to remember is that Bill has pink hair (a B sort of looks like a P in pink) and Will has green hair. Bill and Will are inventors, and will make machines that you can use on your farm. They build the Cheese, Butter, Yarn, and Knitwear machines. The Cheese and Butter machines will appear at his shop once you have 4 cows producing large milk. The Yarn and Knitwear machines should appear once you have 4 adult sheep and you have developed a good friendship with Bill. Bill also sells the mini games once you have discovered them. They will also upgrade your tools on your birthday or when you have completed an event with them. One of the tools they upgrade soon after you begin is the Watering Can, which becomes the Sprinkler once you have shipped enough pieces of produce. You can go back to Bill's shop every so often to see if it is available to buy. Some tools wont appear at his shop until certain requirements are met. Besides the Butter, Cheese, Yarn, and Knitwear machines there are also the Saddle and Scissors that wont appear. The Saddle will appear after your horse has become an adult {Spring, second year). The Scissors wont appear until after you have had Ken build the Hot House. -------------------------------------------------------- | Fishing Pole | 2000G | Needed to catch fish | -------------------------------------------------------- | Bug Net | 500G | Collect info for Bug Books | -------------------------------------------------------- | Milker | 1800G | Used to milk cows | -------------------------------------------------------- | Clippers | 2000G | Used to sheer sheep | -------------------------------------------------------- | Sprinkler | 2000G | Watering Can upgrade | -------------------------------------------------------- | Saddle | 1000G | Available second Spring | -------------------------------------------------------- | Scissors | 1200G | Pick flowers in Hot House | -------------------------------------------------------- | Cheese Maker | 30000G | Makes Cheese | -------------------------------------------------------- | Butter Maker | 30000G | Makes Butter | -------------------------------------------------------- | Yarn Maker | 30000G | Makes Yarn | -------------------------------------------------------- | Knitwear Maker | 30000G | Makes Knitwear | -------------------------------------------------------- | Mole Bash | 3480G | Mole Bash game | -------------------------------------------------------- | Horse Race | 3480G | Horse Racing game | -------------------------------------------------------- | Puzzle | 3480G | Slide Puzzle game | -------------------------------------------------------- *--------------------------------------------------------------------* Part 2g - Animal Shop *--------------------------------------------------------------------* The owner of the animal shop is Chet, who loves to take care of animals. He will sell you your animals and the products needed to take care of them. Chet is very picky when it comes to selling you animals. You need to have the required amounts of grass growing back behind each animal's barn. You need to have planted at least 6 bags of grass seed to buy a cow, 9 bags planted for chickens, and at least 16 bags for sheep. The sheep pasture behind the sheep pen need to be completely covered in grass (save for perhaps a few squares of bare ground). Each time you buy an animal species for the first time Chet will also give you an item you can use to bring the animals out to their pasture and back into their barn. The cows have a Bell, the chickens have a Whistle, and the sheep have a Horn. He also sells the Magic Potions that you'll use if you want to produce offspring from your sheep and cows. Chickens multiply easy - just take an egg and put it in the incubator. Cows and Sheep need a Magic Potion sold by Chet in order for them to become pregnant. If you run out of fodder for your animals, he also sells bags of feed. He will only sell 1 of each type at a time, so you have to use up what you have before he'll sell another bag. Each bag of feed holds 12 pieces of fodder. So for example if you had 3 cows, your bag of feed would last four days. If you had 4 cows, it would last three days. Your cows and sheep can get sick if you dont feed them. You can tell the difference between a healthy and sick animal by it's color. Sick animals have a lot of green color on them and their faces look sad. You can buy Cow and Sheep Medicine from Chet. If you dont cure your animals they'll die. -------------------------- | Medium Cow | 5000G | -------------------------- | Chicken | 1000G | -------------------------- | Medium Sheep | 5000G | -------------------------- | Brush | 800G | -------------------------- | Shampoo | 1000G | -------------------------- | Cow Feed | 500G | -------------------------- | Chicken Feed | 700G | -------------------------- | Sheep Feed | 1000G | -------------------------- | Cow Medicine | 1000G | -------------------------- | Sheep Medicine | 1500G | -------------------------- | Cow M.Potion | 4000G | -------------------------- | Sheep M.Potion | 4500G | -------------------------- Chet is the only shop keeper who will buy items from you. If you have an animal you dont want anymore, or you want to make room for an expected mother, you can sell him one of your animals. He'll pay a different price depending on the size of the animal. So a large sheep will fetch a better price then a lamb. --------------------------- | Calf | 2500G | --------------------------- | Medium Cow | 3000G | --------------------------- | Adult Cow | 5000G | --------------------------- | Chick | 500G | --------------------------- | Chicken | 500G | --------------------------- | Golden Chicken | 10000G | --------------------------- | Lamb | 2500G | --------------------------- | Medium Sheep | 3000G | --------------------------- | Adult Sheep | 5000G | --------------------------- *--------------------------------------------------------------------* Part 2h - Restaurant *--------------------------------------------------------------------* Your farmer needs to eat in order to survive. If you dont eat, you dont have any energy to work on your fields. Rosie runs the Restaurant where you will purchase your food. She sells food in packs of 10 and also some she sells as singles. The Lunch Set and Drink Set are what you buy to take back to your farm and eat. You can tell how much food you have left by going inside your farmhouse and looking at your stove, which is in the lower right corner. Rosie sells Orange Juice, Apple Juice, Daily Special, and Cake. Those four items immediately replenish some health when you buy them. If your farmer becomes too weak to work, you can go to the Restaurant and buy one of each. Your stamina will be back up to 100% and you can continue to work again. On the 2nd of Summer, third year, Rosie's sister Chocola will take over the Restaurant. She will sell the same things that Rosie did. ------------------------ | Lunch Set | 100G | ------------------------ | Drink Set | 100G | ------------------------ | Apple Juice | 50G | ------------------------ | Orange Juice | 20G | ------------------------ | Daily Special | 50G | ------------------------ | Cake | 20G | ------------------------ *--------------------------------------------------------------------* Part 2i - Library *--------------------------------------------------------------------* The Library holds a lot of information that you have gathered. Mary, who runs the Library, has picture books with every kind of bug, fish, and flower/herb you have grown. The computer used to trade with your friends is also located here (see Part 6) and so is the Photo Album. You can print out any of the picture information in the books by using your Gameboy Printer. Every time you catch a bug, fish, or bloom a flower for the first time it's picture and name is categorized into a book in the Library. There is a book for bugs, fish, and plants. Crops that you grow arent put in the plants book - only the flowers and herbs that you grow inside the Hot House. The Photo Album keeps a record of the pictures that you have collected so far. There are 7 pictures total and you can get one if you participate in certain events. ----------------------------------------------------------------- | Cherry Blossoms | Flower Viewing Festival | 25th Spring | ----------------------------------------------------------------- | Moon Viewing | Moon Viewing Festival | 10th Fall | ----------------------------------------------------------------- | Harvest Festival | Harvest Festival | 25th Fall | ----------------------------------------------------------------- | Celebration | 4th year New Year's Festival | 1st Spring | ----------------------------------------------------------------- | Snowball Fight | 3rd year first Sunday | Winter | ----------------------------------------------------------------- | Record Fast Time | Cherry Cup - second year | 15th Spring | ----------------------------------------------------------------- | Birthday | Your first birthday party | varies | ----------------------------------------------------------------- The Japanese version of Harvest Moon 2 (Bokujo Monogatari 2) had a more detailed bug, fish, and plant book. Each page would tell you the name of each item and what category it belong to. So a "Aniyasoma" was under the category "Tosobo" (Dragonfly). The English version has simplified the books. The only detail now is the name of the object on the page. Information on bugs can be found in Part 3a. Information on fish can be found in Part 4g. *--------------------------------------------------------------------* Part 2j - Town Square *--------------------------------------------------------------------* Located between the Church and the Florist, the Town Square is where town folk hang out. Will (Bill's brother) is often seen there along with Chocola and a few other unnamed people. In the upper left corner of the Town Square is the Bulletin Board, a place where notices by other town folk are posted. Throughout the year when events are announced, often times there's a notice on the Bulletin Board. It's always a good idea to come back to the village and check the latest messages. When there is a new message you havent read before it will have the word "NEW" in red letters on it. Many events also take place in the Town Square. The Flower Viewing Festival, the Starry Night Festival, the Harvest Festival, the Snowball Fight, and the New Year Festival all occur in the Town Square. The Harvest Festival takes place in the square and throughout the village. More information on festivals are in Part 7. *--------------------------------------------------------------------* Part 3 - The Mountain *--------------------------------------------------------------------* Between the Flower Bud Village and the farm is the Mountain. The area is made up of three levels that you walk up by following the path. Along the path you may find items that you can pick up. Depending on the season the items on the ground can change. In the Spring you will find Berries. The Summer brings Cherries and the Fall brings Mushrooms. In the Winter nothing will grow. Each one grows in three locations on the Mountain; 2 on the second level and one up top on the third level. You can pick one up, carry it back to your farm, and toss it in your shipping bin. They grow once a day, so after you pick them you have to wait until the next day to pick again. ---------------------------- | Spring | Berry | 150G | ---------------------------- | Summer | Cherry | 150G | ---------------------------- | Fall | Mushroom | 180G | ---------------------------- Your supply of wood will come from the Mountain. There are 5 tree stumps on the path. You can use your Ax or Super Ax to chop up the stumps for building wood or fences. To cut up a stump, walk up next to it and make sure you have your tool equipped. Then just press the A button to cut the stump. Depending on what version of the Ax you have it will take different amounts of effort to cut up the stump. If you have a regular Ax you will need to press the A button 6 times before the stump is cut up. If you have the Super Ax it only takes one hit. Stumps will magically reappear once you leave the Mountain, so if you wanted to you could chop wood all day long. The Hot Spring is on the third level of the Mountain. The Hot Spring will help to replenish your stamina when you become tired. To use it just stand on the wood platform and press the A button. Your farmer will strip down and jump into the water. To get back out just walk back to the wood platform and press A again. There is no difference on how long you stay in the Hot Springs. Jumping in and back out has the same affect on recovering your stamina as staying in for hours. The secret exit out of the Mountain is up by the Hot Spring. To the left of the springs is a wall of trees. One of the trees has a secret exit that takes you back to your farm. Just walk up against the tree and you'll be teleported back. *--------------------------------------------------------------------* Part 3a - Insects *--------------------------------------------------------------------* There are 27 different kinds of insects that appear on the Mountain. Each one that you catch is categorized in Mary's insect book at the Library. To catch bugs, you first need to buy the Bug Net from Bill (500G). Equip the Bug Net as your active tool and then just press the A button when you're standing next to an insect. The insect's name will appear and you'll be informed whether or not you've caught that type before. Insects will appear in the Spring and Summer time. They are always in the same general location throughout the season, but they do fly back and forth from one spot to the next. Often you have to destroy weeds or stumps in order to reach them. Butterflies, Ladybugs, and Ant Lions appear during the Spring. Flies, Beetles, Dragonflies, and Fireflies will appear in the Summer. The time of day also will affect whether insects will show themselves. After you caught the insects you can leave the Mountain, return, and the insects will be back. ------------------------------------- | Swllwtl | Spring | Book page 1 | ------------------------------------- | P. Btrfly | Spring | Book page 2 | ------------------------------------- | B. Btrfly | Spring | Book page 3 | ------------------------------------- | G. Btrfly | Spring | Book page 4 | ------------------------------------- | Y. Btrfly | Spring | Book page 5 | ------------------------------------- | W. Btrfly | Spring | Book page 6 | ------------------------------------- | M. Btrfly | Spring | Book page 7 | ------------------------------------- | Ant-lion | Spring | Book page 17 | ------------------------------------- | Ladybug | Spring | Book page 27 | ------------------------------------- | B. Cicada | Summer | Book page 8 | ------------------------------------- | G. Cicada | Summer | Book page 9 | ------------------------------------- | S. Cicada | Summer | Book page 10 | ------------------------------------- | E. Cicada | Summer | Book page 11 | ------------------------------------- | M. Cicada | Summer | Book page 12 | ------------------------------------- | R. Drgnfy | Summer | Book page 13 | ------------------------------------- | B. Drgnfy | Summer | Book page 14 | ------------------------------------- | G. Drgnfy | Summer | Book page 15 | ------------------------------------- | C. Drgnfy | Summer | Book page 16 | ------------------------------------- | Bl. S Btl | Summer | Book page 18 | ------------------------------------- | Br. S Btl | Summer | Book page 19 | ------------------------------------- | H. S Btle | Summer | Book page 20 | ------------------------------------- | M. S Btle | Summer | Book page 21 | ------------------------------------- | O. S Btle | Summer | Book page 22 | ------------------------------------- | G. Frfly | Summer | Book page 23 | ------------------------------------- | H. Frfly | Summer | Book page 24 | ------------------------------------- | A. Btle | Summer | Book page 25 | ------------------------------------- | H. Btle | Summer | Book page 26 | ------------------------------------- You can also trade insects to Legend of the River King 2. In fact to complete the Bug memo in River King 2 you will need to trade some insects from HM2. See part 9 for more information. *--------------------------------------------------------------------* Part 4 - Your Farm *--------------------------------------------------------------------* The farm consists of 3 animal barns, 3 pasture areas, a Hot House, a large crop field with a stream running through it, the farm house, a wood bin, the Secret Garden, and a Fountain area where you catch fish. Some of the buildings wont be there when you first start farming. You have to have Ken build you the Sheep Pen (and pasture area), Hot House, and Bridge so you can cross the stream. The front yard area at first only has weeds growing in it. The weeds wont grow back in the front yard, but weeds do reappear down in the crop field and in the pastures. You cant plant anything in the front yard area. It has an exit that lead to the village/Mountain located next to the farm house on the western side. The barns for animals are on the north side, the Hot House/wood bin is on the eastern side, and down south is where the crop field is located. The crop field has an exit to the west that takes you out to the Fountain area (see Part 4g). The Fountain has a place where you can store your caught fish. You can fish at the Fountain or in the stream that runs through the crop field. *--------------------------------------------------------------------* Part 4a - System Notebook *--------------------------------------------------------------------* By pressing the Select button on your Gameboy, you can bring up your System Notebook, which tells you the date, time, season, and what tools you currently have equipped. If you press the Select button again you bring up a detailed inventory of what you have. There are eight parts to the detailed inventory screen - Cow, Chicken, Sheep, Seed, Memo, Schedule, Map, and "Q and A". To read more information about the subject, just select the topic you want to read about by using the Up and Down on your directional pad, then just press the A button. The Cow, Chicken, and Sheep topics give facts about your animals. Since you can have four of each kind, at the bottom of the screen is a place where you can select each animal (1st, 2nd, 3rd, 4th). The Cow and Sheep topics will list the animal's name, it's size, if it is healthy or grumpy, and it's love level. If one of your cows or sheep are pregnant, the number of days left until the baby is born is listed under it's topic. Chickens dont have names or love levels, so the only information given is it's size, it's health, and whether or not there is an egg in the incubator (and if there is, how many days are left before it hatches). By default the Memo feature is turned off. If you choose to turn it on a lower portion of your main screen (where your farmer runs around) will be populated with a new window that lists the date, time, and what tool you currently have set as the active tool. With the Memo activated, you can watch the time change. The Schedule is one of the most important parts of the System Notebook. It allows you to see what events are scheduled for the current season. Every 1st of the season the schedule will change to reflect the going on's of that season. The schedule can tell you when Ken is due to finish building you something, when your birthday is (in case you forget), when events occur, and when storms are scheduled to appear. The Map is just a graphical representation of your farm, the Mountain, and the village. If you bring up the Map you'll be able to see your current location. Mary also supplied you with a "Q and A" section, where you can look up answers to some of the more common Harvest Moon questions. The Q&A is split up into 3 sections - the top is where you can select the question number by using the directional Up and Down buttons and the middle is the summery of the question. If you press the A button after reading a question summery the answer will appear in the lower section. When you get Mary's Treasure Map (see Part 8a) the clues to the treasure will be listed as question 24, 25, and 26. They wont show up until you solve Mary's puzzle and then solve each clue in order. *--------------------------------------------------------------------* Part 4b - The Farmhouse *--------------------------------------------------------------------* Your farmhouse is where you will be sleeping at night, where your food and tools are stored, and where you check the weather every day. You also save you game inside the house. By the bed is a diary. Before you go to bed, stand facing the diary and press A. You will get the option to save before going to bed. If you choose No, then you are asked if you want to go to bed without saving. If you choose No again, then you dont go to bed at all. In the upper right corner is the television. Every day the weather report for the next day is played on the TV. After the weather report, and if you have found any mini games (see Part 8b), you will get the chance to play a game. The lower right corner is where your stove is. You dont get to use the stove to cook things on, but it does keep track of how much food you have left. You eat at 6AM, 12PM, and 6PM (if you havent gone to bed yet). To check to see how much food you have just face the stove and press the A button. You can have "food" and "drink", with 99 of each as the maximum amount. You buy food from Rosie and Chocola at the Restaurant (see Part 2h). The most important item in the Farmhouse is the Tool Shed, which is in the lower left corner. The Tool Shed hold the tools and seeds that you dont currently have equipped. Pressing the A button next to the Tool Shed takes you to your tool inventory screen. You can exchange equipped tools for others by selecting your equipped tool, press A, and then selecting the other tool from the list. To access the seeds that you may have bought from Daisy, select "Next" and pick which seed you want to equip. You can have you house expanded by Ken (see Part 2d). The original house that you acquire is pretty small and cramped. The next one up is a lot roomier and the last one is very large. It even has a decorative bookcase built in. *--------------------------------------------------------------------* Part 4c - Cows *--------------------------------------------------------------------* The first barn to the left (closes to the Farmhouse) is the Cow barn. There are 4 stalls centered in the middle of the barn and one in the upper right corner reserved for pregnant cows. There is a shipping bin in the lower left corner and the fodder bin is in the lower right corner. Before you buy any cows from Chet you need to have enough grass planted in the pasture. If you go out the door at the back of the barn, you'll reach the pasture. At first it's covered in rocks, weeds, and stumps. After clearing those out till the land and plant grass seed. You need to plant at least 6 bags of grass and have it sprouting before Chet will sell you a cow (see Part 2g). It's a good idea to also have fodder stored in the Silo. When you cut grass it will automatically go into the Silo. You can find out how much grass you have by reading the sign in front of the Silo. The feeding bin in the upper left corner is for your first cow, the one in the upper right is your second cow, lower left is your third cow, and the lower right is your fourth cow. Each one of those spots corresponds with the information on your cows in the System Notebook. So if you're looking at the information about your 3rd cow, it is the one that stands at the lower left corner feeding bin. Each cow has a love level, which you can find in your cow information in your System Notebook. The cow's love level determines what size milk she is going to produce. Cows with 7 hearts or less will only give small milk. Once a cow reaches 8 hearts she'll give large milk. To raise your cow's love level you have to remember to feed it every day. Take the fodder out of the fodder bin in the lower right corner (stand next to the bin and press the A button. Make sure you dont have and tools equipped as your active tool.) and then just press A while standing next to one of the food bins. You also have to "talk" to your cows by standing next to them and then pressing the A button. When you talk to your cows you'll also find out whether they're happy or if they're grumpy. Brushing your cows also helps to raise their love level. If you do have a grumpy cow, it's most likely because you didnt feed it the day before. If you remember to feed it after 3 days the cow will become healthy again. If you dont feed your cows for 3 days they become sick and they'll have green splotches on them. You can buy cow medicine from Chet to cure their sickness. If you dont cure them they will die 3 days later. Going to a cow funeral is never any fun. When you want to produce more cows you can buy the Cow M.Potion from Chet. Make sure your cow is healthy, equip the potion, and then use it on your cow. When you leave the barn and come back, the cow will be next to the pregnant cow bin. Pregnant cows dont wander throughout the barn like the regular cows and you cant take them outside by using the Bell in the pasture. You need to remember to feed, talk, and brush this cow as well. When you talk to it, you'll find out how much longer you have to wait before the baby cow is born. If you dont forget to take care of your cow, once the baby is born it will remain a healthy cow. If you skip a day feeding it (which is possible to do during summer and winter storms) once the baby is born you'll have a grumpy mommy cow. Baby cows need the same attention as the adult cows do, except you cant milk them. It takes 14 days for a baby cow to grow into a medium sized cow. Medium sized cows take 25 days to grow into adult cows. Once it has reached it's adult size it will produce milk. The size of the milk of course is determined on the love level of the cow. Using the Milker on cows (when they're adults of course) will produce either a large or small milk. You can take that milk to the shipping bin in the lower left corner of the barn and toss it in. Bill may eventually build you a Cheese Maker and a Butter Maker. Once you buy those they'll sit in the upper left corner of the barn. To use them just milk your cow and then toss the milk into one of the machines. The machine will jiggle a little bit and then give you either Cheese or Butter. Then just take it and put it in the shipping bin. Cheese and Butter fetch a higher price then just milk. You can use a small or large milk in the Cheese Maker or Butter Maker and end up with the same results. ---------------------- | Milk, small | 150G | ---------------------- | Milk, large | 250G | ---------------------- | Cheese | 300G | ---------------------- | Butter | 300G | ---------------------- You can sell your cows back to Chet as well (see Part 2g). He'll give you a different price depending on the cow's size. *--------------------------------------------------------------------* Part 4d - Chickens *--------------------------------------------------------------------* The barn to the right of the Cow Barn holds your chickens. Chickens are very easy to take care of. You dont have to buy any special grooming products to take care of chickens. You can have four chickens at a time, which may include the following combinations - 3 chickens and 1 egg in the incubator, 1 chick + 2 chickens + 1 egg in the incubator, or 4 chickens. If you have 4 chickens/chicks you cant put an egg in the incubator The chicken barn has a feeding bin in the upper left corner, fodder bin in the upper right, shipping bin in the lower left, and the incubator in the lower right corner. The chickens also have a pasture area in the back that needs to be cleared and planted with at least 9 bags of grass seed. After you have 9 bags sprouting you can buy a chicken from Chet. Chet only sells adult chickens, so your new bird will produce eggs the next day you have it (if you remember to feed it of course). The System Notebook has limited information about your chickens. It will tell you their size (chick, chicken, or golden) and whether they're healthy or not. If you have an egg in the incubator you will also see how many days are left before the egg hatches. Every day a chicken will lay an egg. You can ship that egg by picking it up and putting it in the shipping bin, or you can put it in the incubator to hatch a new chicken. An egg takes 8 days in the incubator before it hatches into a chick. Once the chick hatches it will take another 8 days before it develops into an adult chicken. You dont need to feed chicks, just make sure you put enough fodder in the feed bin for the adult chickens. The only care that you need to give your chickens is to feed them every day and pick them up. Chickens love to be picked up and put back down. They dont have a love level like the cows and sheep, so picking them up is the best thing you can do to make them happy. Sometimes a chicken will get grumpy even though you've taken good care of it. Since there is no chicken medicine for sale, the only thing you can do is wait and see if it becomes healthy in 3 days. If it remains grumpy you might as well sell it to Chet and hatch or buy a new one. Having a Golden Chicken grumpy can be an expensive loss for you, since their eggs sell for a lot of money. See Part 8c for Golden Chicken information. --------------------- | Egg | 50G | --------------------- | Golden Egg | 500G | --------------------- *--------------------------------------------------------------------* Part 4e - Sheep *--------------------------------------------------------------------* You need to have Ken build you the Sheep Barn, which will be the last barn in the group and to the right of the chicken barn. The sheep barn is internally the same as the cow barn - 4 feeding bins, pregnant sheep area in upper right corner, fodder bin in lower right, and shipping bin in lower left. There is the pasture behind the sheep barn that needs to have grass growing in it. You need approximately 16 bags of grass planted. That means only a few squares of dirt can remain - most of the pasture area needs to be covered in grass. Only after you have planted all of that grass will Chet allow you to buy Sheep. The sheep also have love levels just like the cows. They have a max of 10 hearts as well, and depending on the amount of hearts a sheep has is how large it's wool is going to be. Adult sheep with 7 or less hearts will give small wool and sheep with 8 to 10 will give large wool. Raising their love levels requires you to take good care of them. You can buy an unlimited supply of Shampoo from Chet which you use to pamper your sheep. The Shampoo works just like the Brush for cows - equip it and then just press the A button while next to a sheep. You will see a sudsy animation and the sheep will have a happy face. Talking to sheep also makes them happy. Of course dont forget to feed them. Unlike cows who are grumpy, sheep will still produce their wool even if they're unhappy. It takes 9 days for wool to regrow on sheep. To harvest the wool you need to buy the Clippers from Bill. Equip them and then stand next to a sheep and press the A button. You'll see a shearing animation and the wool will appear above your head. You can then put it in the shipping bin or if you have the Yarn and Knitwear makers you can put the wool in there to produce Yarn or Knitwear. Wool comes in two sizes - small or large. If you put either size into the Yarn or Knitwear makers you'll still produce Yarn and Knitwear. Regular wool sells for a little less then the refined wool. ---------------------- | Wool, small | 200G | ---------------------- | Wool, large | 250G | ---------------------- | Yarn | 300G | ---------------------- | Knitwear | 300G | ---------------------- To reproduce sheep you need to buy the sheep M.Potion from Chet. Make sure you only have 3 sheep else he wont sell it to you. Equip the potion as your active tool and then just face which sheep you want to have a baby and press the A button. Remember to put food in the pregnant sheep food stall. Sheep take 30 days before they'll produce an offspring. Once a lamb it born it will take 15 days before it will become a medium sheep. After 22 more days it will become an adult. *--------------------------------------------------------------------* Part 4f - Hothouse *--------------------------------------------------------------------* The Hothouse, after being built by Ken, will be in the east part of the front yard, south of the sheep barn. Before the Hothouse is built the only thing in the eastern part is the wood bin where your wood is stored. After the Hothouse is built the wood bin is placed against it on the left side wall. You use the Hothouse to grow herbs and flowers. You can buy the seeds from Daisy at her shop (see Part 2a). You also need to buy Pots to plant the seeds in, which she sells as well. The Hothouse has two sections - the left section is for flowers (the "paper bag" seeds) and the right section are for herbs (the "rabbit ear" seeds). There are 4 tables inside each side, which hold 4 Pots each (16 total in each section). So you need to buy at least 32 Pots from Daisy to grow your stuff in. The Pots, after you buy them, are inside the Hothouse in the lower right corner of each section. You need to take the pots out of the bin and place them on the tables. Once you put a pot on a table, you can take it back off if it doesnt have anything growing in it. If you have planted seeds in the pot you cant remove it until after the plant has grown. Planting flower seeds in the herb section wont work - the seeds will decay. Likewise if you try to plant herbs in the flower section. If you plant seeds and notice the next day that the pots are empty it's because you've planted them in the wrong sections. You have to water the plants every day. Once they have bloomed you can harvest them by using the Scissors, which you buy from Bill after the Hothouse has been built. Just equip the Scissors and use them on a pot. You'll receive the plant and you can put it in the shipping bin that's located in the lower left corner of the section. If you dont pick your flowers in 7 days they will decay. Herbs will actually last forever if you dont pick them. Each gender of farmer has different flowers and herbs that can be grown. After your first crop of a certain flower or herb blooms, it's name and picture are added into Mary's Plant book. Your book will automatically have two of the other gender's plant information in it, along with your own information. You can get more pictures from Mary on your birthday (see Part 8d) or trading with Legend of the River King 2 game. Some of the plants you'll receive from trading with LOTRK2 and on your birthday are Narcisus, Pink, Amaryllis, and G. Lily. The plants will appear in Mary's book, but they wont have any page numbers. ---------------------------------------------------------- | Rosemary | Girl | 150G | Grows in 6 days | Book page 1 | ---------------------------------------------------------- | Camomile | Girl | 150G | Grows in 6 days | Book page 2 | ---------------------------------------------------------- | Sage | Boy | 200G | Grows in 9 days | Book page 3 | ---------------------------------------------------------- | Saffron | Boy | 200G | Grows in 9 days | Book page 4 | ---------------------------------------------------------- | Lavender | Girl | 250G | Grows in 6 days | Book page 6 | ---------------------------------------------------------- | Orchid | Girl | 500G | Grows in 9 days | Book page 8 | ---------------------------------------------------------- | Geranium | Boy | 250G | Grows in 6 days | Book page 5 | ---------------------------------------------------------- | Primrose | Boy | 350G | Grows in 9 days | Book page 7 | ---------------------------------------------------------- | Amarylis | Both | 150G | Trade from RK2 | -- | ---------------------------------------------------------- | G. Lily | Both | 350G | Trade from RK2 | -- | ---------------------------------------------------------- | Narcisus | Both | 450G | Trade from RK2 | -- | ---------------------------------------------------------- | Pink | Both | 250G | Trade from RK2 | -- | ---------------------------------------------------------- *--------------------------------------------------------------------* Part 4g - Fountain *--------------------------------------------------------------------* In the western portion of the crop field is the Fountain area. Here is where you can fish and stock fish in your fish pond. The Fountain area is surrounded by three sides - the northern side has the fish pond and the remaining sides are encased by water. You need to buy the Fishing Pole from Bill (2000G) before you can fish. There are three sizes of fish - small, medium, and large. Each size sells for a different price. To fish you need to equip the Fishing Pole as your active tool. Then stand next to some water and press the A button. Your farmer will sit down and dip the pole into the water. When the end of the pole starts to wiggle press A again. You'll either get a fish, boot, or can. The boot and can are junk and will disappear after you try to pull them out. If you catch a fish, the fish's name will appear and you then can put it in the fish pond or in the shipping bin. ----------------------- | Fish, small | 40G | ----------------------- | Fish, medium | 80G | ----------------------- | Fish, large | 100G | ----------------------- The fish pond will hold fish until you take them out. You cant use your Fishing Pole at the fish pond. The pond acts like a fish inventory of what you've caught so far. The sign next to the pond lets you know how many fish total are in the pond. To look at how many of each kind you have, make sure you dont have anything equipped ("empty hands"), stand facing the pond, then press the A button. There are 18 fish total that can be listed in your inventory. To the right is the number of each particular fish that you have. If you want to take a fish out of your pond, just pick a fish and press A. If you answer Yes to whether you want to take the fish out, you'll return to the Fountain with the fish above your head. You can then put it in the shipping bin, back into the fish pond, or if you want you can toss it back into the water. You can have 99 of each type of fish. After that if you catch another one you can toss it in the pond, but the fish isnt counted as part of the total. All fish are easy to catch, but some fish wont show up as often as other fish. Bluegills are easy to catch, but C.Salmon and some others are rarer. Every time you catch a fish for the first time, a picture is taken for Mary's Fish book. There arent any seasonal fish - each one can be caught year round. -------------------------------------------- | Amiya | Large | Many | Book page 1 | -------------------------------------------- | Alowana | Large | Often | Book page 2 | -------------------------------------------- | I.Salmon | Large | Rare | Book page 3 | -------------------------------------------- | Y.Perch | Small | Many | Book page 4 | -------------------------------------------- | Tilapia | Small | Many | Book page 5 | -------------------------------------------- | Eel | Medium | Rare | Book page 6 | -------------------------------------------- | Ayu | Small | Often | Book page 7 | -------------------------------------------- | Catfish | Large | Rare | Book page 8 | -------------------------------------------- | C.Salmon | Large | Rare | Book page 9 | -------------------------------------------- | Snkhead | Large | Many | Book page 10 | -------------------------------------------- | Br.Trout | Medium | Many | Book page 11 | -------------------------------------------- | Bluegill | Medium | Many | Book page 12 | -------------------------------------------- | Kg.Carp | Medium | Many | Book page 13 | --------------------------------------------- | Bl.Bass | Medium | Many | Book page 14 | -------------------------------------------- | R.Trout | Medium | Often | Book page 15 | -------------------------------------------- | Carp | Medium | Many | Book page 16 | -------------------------------------------- | Y.Trout | Small | Many | Book page 17 | -------------------------------------------- | D.Varden | Small | Often | Book page 18 | -------------------------------------------- You can trade fish information between Harvest Moon 2 and Legend of the River King 2 (see part 9 for more information). *--------------------------------------------------------------------* Part 4h - Crop Field *--------------------------------------------------------------------* To the south of your front yard is where you will plant your crops. It is very important that you do NOT plant grass in the crop field. Grass belongs behind the animal barns. Planting grass in the field is a waste of ground that you could be using for your crops. You cant destroy grass either, so you would have to wait until a storm came by to take out a piece or two so you could plant crops instead. There are two halves to the field - a large chunk up north and a smaller one to the south. There is a stream that separates the two. In order to reach the southern field, you have to have Ken build you a the bridge. There is one shipping bin located in the upper left corner of the field. The entrance to the Fountain is along the west edge (see Part 4g). The first thing you need to do is destroy the rocks and stumps that are stuck in the field. You can destroy the large rocks by using the Hammer. You can save stamina by tossing the little rocks into the stream instead of breaking them up. The stumps you need to use the Ax on. The wood you receive from destroying the stumps go into the wood bin in your front yard. You also need to pull the weeds that are scattered around. Unlike the first Harvest Moon for Gameboy, weeds will grow back. Every day you'll have more weeds to pull. Once you have your field clear of debris you need to till the ground. Use the Hoe to expose the soil for planting. The Hoe will till one square of ground. Eventually when you obtain the Super Hoe you can till a 6 square strip of land. Tilling the ground allows you to plant seeds. Seeds wont scatter on land that hasnt been hoed up. Seeds will plant themselves in a 3x3 grid, so how you hoe up the ground matters. If you hoe a 3x3 grid, plant seeds, and then water, once they start to grow you're not going to have access to the one plant in the middle. Some people always leave one square of untilled land so that they can get to the middle plant. Others leave two squares to make for faster watering. Other people use rows, which leaves 3 squares unplanted. *** *** *** *** * * * * * * *** 1 Empty Square 2 Empty Squares 3 Empty Squares The 2 and 3 empty square formations make for fast watering with the Sprinkler. You would just need to position your farmer in the middle of the grid, sprinkle all the plants with water, then move onto the next one. The 1 empty square formation takes longer to water, but you do get an extra plant per grid. You would have to water the 3 plants on the outside, then run into the empty spot that remains and water the 3 plants in the middle. The north field is large and lets you experiment on different crop formations. It is almost a perfect rectangle, so there is lots of room to plant in. An example of an efficient crop formation for the north field is below. If you are planting crops that dont regrow after so many days, you could squish all of the grids together and only have rows running east and west for movement. ---- -------------------------- |BBB *** *** *** *** *** ***| |BBB * * * * * * * * * * * *| | * * * * * * * * * * * *| | | | * * * * * * * * * * * * * *| | *** *** *** *** *** *** * *| | *** *** *** *** *** *** ***| | | | *** *** *** *** *** *** ***| | *** *** *** *** *** *** * *| | * * * * * * * * * * * * * *| The south field isnt as large, and only has room for 2 3x3 grids going north and south. It's a little more difficult to have an organized crop formation in the south field. The field has an unusual shape which will leave a lot of empty, unplanted ground. Some of the crops you plant will only harvest once, while others will produce all season long. When you buy seeds from Daisy (see Part 2a) she'll tell you if what you are buying produces multiple times. To harvest your crops just pick the item out of the plant (make sure you are in "empty hands" mode) and then toss it into the shipping bin in the upper left corner. When you receive the horse, and then later the saddlebag, you can ride the horse down to the field and use the horse's saddlebag as a shipping bin. Unfortunately there is no way of controlling the horse, so it will run throughout your field on it's own. Often you'll have to chase the horse down in order to toss the produce into it's saddlebag. If you become friends with Mary the Librarian, you might obtain a simpler way to ship items (see Part 8a). | season |gender| name |profit| grow | regrow | ---------------------------------------------------------- | Spring | Girl | Potato | 60G | 7 days | No regrow | | | Boy | Turnip | 40G | 5 days | No regrow | | | Both | Asparagus | 80G | 9 days | No regrow | ---------------------------------------------------------- | Summer | Girl | Corn | 100G | 14 days | 4 days | | | Boy | Tomatoe | 80G | 10 days | 3 days | | | Both | Melon | 130G | 12 days | 4 days | ---------------------------------------------------------- | Fall | Girl | Eggplant | 40G | 5 days | No regrow | | | Boy | Peanut | 40G | 10 days | 3 days | | | Both | S.Potatoe | 60G | 9 days | No regrow | ---------------------------------------------------------- | Winter | Girl | Carrot | 100G | 7 days | No regrow | | | Boy | Broccoli | 100G | 14 days | 4 days | | | Both | Napa | 130G | 12 days | 4 days | ---------------------------------------------------------- If you want to know what crops are best to grow during what season, Ewout Stam has created a webpage that calculates which crops give the best profit, when the last day of planting should be, and other things. His website is located at http://hmlab.cjb.net *--------------------------------------------------------------------* 4i - Secret Garden/Power Berries *--------------------------------------------------------------------* The Secret Garden is located in your front yard, just south of your farm house. The garden isnt much of a secret - it's sitting in plain view for you to see. You cant enter the garden and using any tools on the walls doesnt have any affect. The Secret Garden is a graphical total of how many Power Berries you have found. When you're tilling your ground you may find items. You may uncover money, moles, bags, or a Power Berry. Power Berries will increase your stamina so you dont become tired as quickly. There are 10 berries total and they are not in any one place in your fields or pasture area. The berry is discovered by how much land you hoe up. Once you obtain the Super Hoe you can just stand in one spot and hoe the ground. The Power Berries will eventually appear out of the ground for you. *--------------------------------------------------------------------* 5 - Super Tools *--------------------------------------------------------------------* In the beginning you are given 5 basic tools from the folks who live in Flower Bud Village. Daisy gives you a Watering Can, Bill gives you a Hoe and Sickle, and Ken gives you an Ax and Hammer. Each one of those tools can have one upgrade to make them more useful. The Watering Can originally can water 1 square of ground and runs out of water. You can refill it by going down to the stream. When you ship your first couple of crops head to Bill's tool shop. He may have the Sprinkler available to buy. The Sprinkler waters a 3x3 grid of plants and doesnt run out of water. If Bill doesnt have the Sprinkler yet, return after you have shipped some more items. The Hoe is one of the easiest to upgrade. The normal Hoe will till 1 square of ground for planting. After you use it for a while it will naturally break. Return it to Bill who will repair it for you. Return in 3 days to obtain the Super Hoe. Sometimes you can also get the Hoe upgraded as a birthday gift from Bill. The Sickle allows you to cut 1 square of grass to be used as fodder. To get the Super Sickle, you can wait until your birthday. Bill will come over and offer to upgrade it for you. The other option is to become good friends with Bill and receive the Great Whetstone event (see Part 7a). Once the event is over he'll upgrade your Sickle. Return for it in 3 days. Normally the Hammer will allow you to break up rocks with one hit, except for the large rocks. You have to use the Hammer on it 6 times before the large rocks will break. After you have expanded your house for the first time, return to Ken's shop and he'll give you the Super Hammer. Now you can break large rocks in one hit. The Super Ax is one of the tools that many people miss. The regular Ax is used to chop up stumps for wood, but it takes 6 uses before the stumps are chopped up. Daisy is the one who holds the Super Ax. If you become good friends with Daisy, one day when you go to visit her she'll give you the Super Ax. *--------------------------------------------------------------------* Part 6 - Trading via Gamelink Cable *--------------------------------------------------------------------* Trading with another Harvest Moon 2 game allows you to obtain seeds that wouldnt normally be for sale for your gender, trade animals, trade pets, trade bug/fish information, and combine a part of your treasure map. Without trading you'll miss out on a lot of stuff. If you're just interested in growing different crops, you can rely on your cat to discover seeds. If you have a dog though, you'll need to trade. It is possible to trade between the English and Japanese versions of the game. The farmer's names may appear garbled, but the items will all have the correct names. You will need two Gameboys, a Gamelink cable, and two gamepacks of Harvest Moon 2. Plug the gamepacks into the Gameboys and turn them on. Maneuver the farmer to the village and to Mary's Library. In the Library is the Trade Center, which has an icon that looks like a computer. Activate the Trade Center on both Gameboys. The computer will save your game and then let you in to trade. There are 6 objects in the Trade Center - Trade animals, Trade seeds, Trade bugs/fish, Trade pets, Combine Map, and Exit. Trading a chicken between gamepacks is the only way to get a Golden Chicken besides using a Gameshark code (see Part 8c). Cows and Sheep dont gain a "golden" quality when they are traded from one pack to another. When you go to trade an animal, then animal's name, it's health, and what it's love level is will appear on the screen. If one of the people dont have an animal, the other person can give it as a "gift". You cant give a sheep if the other gamepack doesnt have the Sheep Barn built. Likewise you cant receive a sheep if you dont have it built. You can also send seeds as gifts to another gamepack. The only problem with trading seeds is you can only trade one seed pack at a time. So if you want 16 Rosemary seeds you'll have to trade 16 times between gamepacks. Trading herbs and flower seeds allow you to fill in the missing pages of Mary's plant book once you've harvested the plants. If you're missing pages out of the bug and fish book, you can trade information via the Trade Center. For example if you're missing page 14 out of your bug book, you can trade one of the bugs you do have with someone who happens to have page 14 (see Part 3a). The bug you trade doesnt become deleted out of your book, so you are just gaining the information about the bug on page 14. If you want to trade fish, it's the same process. You dont loose a fish if you trade one for another that you havent caught yet. Trading fish and bugs is just for filling in missing pages. You can also swap pets between gamepacks. If you want to have a cat for a while and someone else has a dog, you can switch. You dont get to rename the pet when you receive it. If you have become friends with Mary and you have reached the end of her treasure quest, you will need to combine maps with another game in order to receive the price. The Combine Maps selection will only combine maps if both gamepacks actually have a piece of the map. Trying to use the Combine Maps without actually owning a map will result in an error (see Part 8a). The last selection exits you out of the Trade Center and puts you back at the Library. *--------------------------------------------------------------------* Part 7 - Yearly Events *--------------------------------------------------------------------* Every season there will be events that take place. You can find out what is going on each season by activating your System Notebook, press SELECT again to bring up your detailed inventory, then selecting the Schedule. Every season the schedule will change. Usually the events will happen on the same day every time the season comes around. Storms on the other hand, are scheduled to occur on a certain day but are actually meant to happen around that specific date. So if you have a Storm Warning set for December 1st, the storm can occur on the 1st or a few days afterwards. Some festivals, if you attend them, will be documented in Mary's photo book. The day you pick as your birthday will also appear on the schedule in the proper season (see Part 8d). If Ken is building you something the date that it is suppose to be finished also will appear on the schedule. ------------------------------------------- | Spring | 1st | New Year's Festival | | | 15th | Cherry Cup | | | 25th | Flower Viewing Festival | ------------------------------------------- | Summer | 7th | Star Festival | | | 11th | Storm Warning | | | 21st | Storm Warning | ------------------------------------------- | Fall | 10th | Moon Viewing Festival | | | 15th | Daisy Stakes | | | 25th | Harvest Festival | ------------------------------------------- | Winter | 1st | Heavy Snow Warning | | | 14th | Giving Thanks | | | 20th | Heavy Snow Warning | | | 25th | Holy Night | ------------------------------------------- Spring, 1st - New Year's Festival This one does not occur in the first year, namely because the 1st is the day that you acquire the farm. Every year afterwards though on the 1st everyone will be out of their shops. If you talk to the Mayor twice he'll give you 1000G. Spring, 15th - Cherry Cup On the 1st of Fall, first year, the Mayor will stop by your farm and give you a baby horse. The baby will become an adult horse on the first day of the second year. On the 2nd of Spring you can buy the Saddle for your horse. If you have that on the 15th when you wake up in the morning you'll have the opportunity to participate in the Cherry Cup. You'll be racing your horse against Chet and Daisy. To make your horse run faster, press the A and B BUTTONS one at a time (A, B, A, B, etc). If you win you'll receive 10000G. If you win the next year you'll receive 20000G. You'll also get a photograph for Mary's photo book. Spring, 25th - Flower Viewing Festival The flowers are blooming and Ken, the Doctor, Will, and the Mayor are out in the Town Square viewing them. Most of the shops remain open. If you go to the Flower festival you'll have a photograph added to Mary's photo book. Summer, 7th - Star Festival This one occurs at night (6PM - 12AM). Visit the Town Square and talk to the folks there. Rosie will tell you the story behind the Star festival if you talk to her twice. Summer, 11th and 21st - Storm Warning A hurricane will occur at some point in time around those two dates. You will loose some of your crops and your animals will become grumpy because you'll be trapped inside all day long. Fall, 10th - Moon Viewing At night again, this time out in the Mountain. Mary will be on the third level watching the Moon. You'll also have a photograph added to her photo book. Fall, 15th - Daisy Stakes Another horse race like the Cherry Cup. The only difference is the prize if you win. You'll receive 10 bags of Napa seeds. Fall, 25th - Harvest Festival This festival has most everyone out of their shops except for Rosie. Chocola and the others mention that she is in her Restaurant making cream stew, but she is missing an ingredient. Return to your farm and get a milk, cheese, or butter. Once you have that you will be able to enter Rosie's Restaurant. If you dont have one of those items, the door will be locked. After you give Rosie her ingredient, talk to the Mayor. You will all then go out and dance in the Square. You will get a photograph in Mary's photo book. Winter, 1st and 20th - Heavy Snow Warning Just like the hurricanes in the Summer. You'll loose parts of your crops and your animals will become grumpy. Winter, 14th - Giving Thanks When you wake up in the morning you'll have a visitor. If you're playing a girl it will be Bill, if you're playing a boy it will be Rosie. Their sibling wants to give you a gift, but they're too shy to do it themselves. They'll give you a cake and then leave. Winter, 25th - Holy Night Head to the church when you're finished with your daily chores. Cain will give you the opportunity to pray for different things. You can pray for Happiness, Sunshine, Friendship, Wealth, or Health. Once you have made your choice the Harvest Goddess will come down and grant your wish. *--------------------------------------------------------------------* Part 7a - Unscheduled Events *--------------------------------------------------------------------* Some events wont be listed on the schedule. You'll just wake up one morning and something will happen. Spring - Chet and Rosie's Wedding Chet will arrive at your door one day inviting you to his wedding. Apparently he and Rosie are getting married on the 1st of Summer. Go to the church on that day and watch the festivities. On the 2nd of Summer Chocola has taken over the Restaurant. Spring - Going deaf After the three year mark the game keeps playing. If you decide to keep farming, a few days into Spring you'll wake up deaf! Head to the Clinic and the Doctor and Nancy will give you some ear medicine. You'll be fine the next day. If you dont go to the Clinic you'll wake up the next day and end up staying the whole day and night at the Clinic. Which means that none of your animals get fed. Summer - Ken's Melons On the day that your melons ripen, Ken will arrive at your door and request 20 melons of his own. He wants you to put just 20 melons in the shipping bin and at 5PM he'll come pick them up. You cant put anything else in any of the shipping bins that day except for the 20 melons. If you put in less then 20 he'll give you 150G per melon. If you give him 20 he'll give you 5000G. Putting any more in the bin will result in the 5000G, no matter what it is. Fall - Chocola's Mushrooms Chocola will want you to meet her in the Mountain. Go see her and she wants you to fetch her mushrooms. Pick up the three mushrooms and give them to her. After the third one talk to her again and she'll thank you and leave. A few days later on the Bulletin Board in the Town Square there will be a notice about Mushrooms being for sale at the Restaurant for 10 days. Winter - Snowball Fight If you head to the Town Square on Sunday in the third year, you'll almost get hit by a snowball. Daisy and the others will invite you to join them in a snowball fight. You can choose Daisy, Chocola, Will, or Bill to throw a snowball at. After a while everyone gets cold and head back inside. You get a photograph for Mary's photo book. Any - Animal Graveyard If you forget to feed your cows and sheep for several days they'll become sick. If you dont take good care of them they'll eventually die. On the morning of an animal's death you will have a ceremony with Cain and Chet. When Chet asks you how you feel and you pick "fine" instead of "sad", be prepared to get hit! After the funeral you'll be back at the farm house and it will be 6PM. Any - Daisy's Hot Tub One day when you head to town Daisy's shop wont be open. She'll be out on the Mountain by the Hot Spring. She invites you to join her in the Hot Spring. You'll both jump in and she'll say a few more things. After that you can leave and she'll stay there all day. Any - Mary's Time Capsule In the morning Mary will greet you and ask to meet you in the Mountain. She'll be up on the third level waiting for you. She wants to bury a time capsule at that location. You are given 7 different secret messages to write. After your choice the two of you will bury the capsule and she requests that you return to that exact spot in 3 years. If you return to the Woods after 3 years Mary will mention a short comment depending on which of the 7 messages you selected. Any - Town Square Ghost Bill will greet you in the morning and say that there have been reports of a ghost appearing in the Town Square. Head to the square and talk to the Mayor and Ken. Ken is quite frightened and heads back to his shop. The Mayor then asks you to go ask Cain for more information. Cain suggests that Ken may know more and to go ask him and then return. When you go ask Ken about the ghost, he will give you some clues about what he saw. Return to Cain and answer the questions. Cain will then tell you what really happened. Any - The Great Whetstone Bill will come by one morning and ask for your help. Will has fallen off of a cliff and he needs you to help him carry his brother to the Clinic. The Doctor will say that Will's fine, but he's delirious and keeps mentioning a "great whetstone". Bill is curious as to what his brother might mean, but he has to get back to his shop. Head back to the Mountain and run through it. After finding nothing return to Bill's shop. He says he found what his brother was talking about and to thank you he'll upgrade you Sickle. Return to Bill's shop in 3 days to obtain the Super Sickle. Any - Daisy's Date (submitted by Jordan Mongaya, baku@edsamail.com.ph) One day, Daisy will go to your house and ask you if you can meet her at the town square at 1 pm on the same day. When the scheduled time comes, go to the town square and you will see her standing in front of the bulletin board. When you talk to her she will ask you about what you did on the hot spring. She will ask if you still remember it and if you say "yes" she say: "I'm glad you still remember that. Please dont forget about this day also". *--------------------------------------------------------------------* Part 8 - Miscellaneous *--------------------------------------------------------------------* There is a lot of extra stuff added into Harvest Moon 2 compared with the first Harvest Moon game for Gameboy. Now there are mini games and other interesting tidbits to ease the boredom that comes with doing the same thing over and over and over. *--------------------------------------------------------------------* Part 8a - Mary's Treasure Map *--------------------------------------------------------------------* One day when you go to visit Mary in her Library she'll give you a map. She was cleaning and says she found it. The map is currently all scrambled up and she needs you to fix it. The map is made up of 15 squares that are scrambled up and one empty square used to move the other squares around. --------------------- | 2 | 3 | 4 | 8 | --------------------- | 1 | 6 | 7 | 12 | --------------------- | 5 | 10 | 11 | 15 | --------------------- | 9 | 13 | 14 | 16 | --------------------- Square #16 is the "emtpy" square. Squares #6, #7, #10, and #11 are already in the correct location so there's no need to move them. The only scrambled pieces are the ones along the side and they're only off by one piece. To solve the puzzle move square #16 up 3 squares, left 3 squares, down 3 squares, and then back to the right 3 squares to have it sitting back where it was before. The map will then be completed. Mary then says that the next clue is listed in your Q&A section of your System Notebook. If while you are trying to solve the puzzle you quit out of it, you CANT get it back. So if you dont solve it the first time you loose it forever. Look in your Q&A section. The clue is question #24 which reads "Where is the real treasure?". The answer given is "The treasure is buried under the flower that doesn't wither". Daisy is also the name of a flower and she never withers. Check out the flowers in front of her shop. The one closest to the door is the one that the clue is referring to. Unfortunately, the treasure isnt buried there. You do receive a new clue though. Question #25 in the Q&A is "What is the Real Treasure Map?". The answer given says "Superimpose the two maps and... Here's a hint: the Trade Menu". At this point you NEED to have a friend who is also playing Harvest Moon 2 and has received a piece of the map. Using the Trade Center (see Part 6), combine the maps. When you exit the Trade Center you'll have another clue in your Q&A. The last clue is question #26, which says "Where is the real treasure?". The answer given is "It is buried between the tree and the L3 cliff from the bounty of the mountain". Head to the Mountain and walk up to the very top. There is one tree stump that sits up on the third level. To the left of the tree stump is a tree that is up close to the top edge of the screen. At the very corner where the tree meets the top of the cliff is where the treasure is buried. The treasure is the Miracle Glove. You use the glove when you are harvesting your crops. Instead of picking up each item and throwing it into that horrible horse's saddlebags, you can use the Miracle Glove instead. Equip the gloves, pick the item, and then press the A BUTTON again. Normally if you didnt have the gloves equipped you would throw the item on the ground. With the gloves on the item magically is sent to the shipping bin. No more need for that horse! *--------------------------------------------------------------------* Part 8b - Mini Games *--------------------------------------------------------------------* There are three mini games that you can find. Each time you discover one it will be for sale in Bill's tool shop for 3480G. After you buy the game it becomes part of your television. When you check the weather you'll get an option to play one of the mini games. If you choose Yes you'll be sent to a screen where you can pick one of the games that you found. Mole Bash - When you hoe your ground you may notice that moles will appear and then bury themselves back underground. After you have found a few moles you'll get the option to play a Mole Bash game. You are given 50 seconds to smash as many moles as you can. The mole holes correspond with the buttons on your Gameboy - The group of 4 holes to the left side go with your UP, DOWN, LEFT, and RIGHT buttons. The two holes on the right go with you A and B buttons. When a mole pops his head out of the hole press the correct button to smash it back down. There are three different types of creatures. Brown moles are slow and easy to hit, yellow moles are faster, and the green frogs arent to be hit at all. If you hit a green frog you will hear a "bad" sound and an X will appear on your screen. At first the game is slow but as time goes on it will speed up. The best score is 100 moles. Horse Race - After you participate in one of the horse races you can buy the game from Bill. The horse race mini game is just like the normal horse race. You race against Daisy and Chet. To make your horse move faster press the A and B buttons one at a time (A, B, A, B, A, B, etc). It's easier to place your Gameboy on a flat surface and then use two hands to press the buttons. The game will save your fastest time. Slide Puzzle - When Mary gives you the scrambled treasure map and after you solve it you can buy the game. The puzzle game is made up of 16 pieces of a picture that you need to unscramble to solve. Move the empty space around to shuffle the pieces. If you press the SELECT button you can see what the completed picture is suppose to look like. Pressing the START button exits you out of the game. Each picture is actually one of the photographs that belong in Mary's photo book, so sometimes you can see photographs that you havent received yet. *--------------------------------------------------------------------* Part 8c - Golden Chicken *--------------------------------------------------------------------* The only animal that can be "upgraded" are the chickens. You need to be able to trade with a friend to obtain one (see Part 6). Activate the Trade Center and enter the animal section. If your friend doesnt have a chicken to give you but you have one to give to him, you can send it as a "gift". Sending a chicken and then immediately sending it back wont work - the chicken will remain a normal, white chicken. After you finish trading you need to leave the Trade Center and then return. Once you have 1 golden chicken you can easily have a whole barn full. Golden chickens reproduce just like normal chickens. You just need to put a Golden Egg into the incubator in the chicken barn and in 8 days it will hatch into a chick. The chick will look like a normal chick but once it grows into an adult chicken it will have the same golden color as it's parent. Golden Chickens lay eggs every day just like normal chickens. Instead of each egg being worth 50G though, golden eggs are worth 500G a piece. You can make an easy 2000G a day just by harvesting the 4 eggs a day. If you choose, you can sell one of the Golden Chickens to Chet, who will pay 10000G for each one. *--------------------------------------------------------------------* Part 8d - Your Birthday gifts *--------------------------------------------------------------------* On your birthday you will receive a gift from one of the villagers. Having a good friendship built up between you and the person is what determines what you get for your birthday. If you dont have a friendship built up with anyone, you'll have the Mayor stop by your house instead of a villager (see Part 8e). If you have the highest level of friendship with the villagers the Mayor will come by as well. ----------------------------------- | Mayor | 1000G | ----------------------------------- | Bill | Tool upgrade | ----------------------------------- | Rosie | Seeds | ----------------------------------- | Chocola | Seeds | ----------------------------------- | Mary | Plant photo for book | ----------------------------------- | Daisy | Seeds | ----------------------------------- | Cain | Blessing | ----------------------------------- | Chet | Makes animals healthy | ----------------------------------- *note* - Ken, the Doctor, and Nancy the Nurse dont appear to give any birthday gifts. Mary's gift seems to be the most interesting. She gives you a photo that belongs in the Plant picture book. Sometimes she gives you a picture of a plant that you cant even grow! The extra plants come from Legend of the River King 2 (see Part 9) and you would normally have to trade to get them. Sometimes she'll give you a photo of a plant that you can grow. Mary can give you a Pink, Orchid, Narcisus, Amaryllis, G. Lily, Geranium, or Primrose picture. *--------------------------------------------------------------------* Part 8e - Friendships *--------------------------------------------------------------------* Becoming friends with the people who live in the village is an important part of the game. The people of the village have five friendship "levels" that you can gain by giving them presents on days when they're not in their shops or just talking to them. When levels are gained you can see events, get tool upgrades, and receive free gifts. You can tell where your friendship stands by talking to the shop owners. When you enter the shops and after their welcome speech, there will be an option to "talk". If you talk to them they will give a little speech. The speech will change depending on how often you talk to them. -------------------------------------------------------------- | Daisy | 1 | Water Daily | -------------------------------------------------------------- | | 2 | Hi! What'll it be today? I highly recommend | | | | everything | -------------------------------------------------------------- | | 3 | It's hard work, but never give up, {your name} | -------------------------------------------------------------- | | 4 | I wish I had a younger sister like Chocola... | -------------------------------------------------------------- | | 5 | I'm so happy when you come to visit | -------------------------------------------------------------- -------------------------------------------------------------- | Cain | 1 | {your name} | -------------------------------------------------------------- | | 2 | This is a nice place to live | -------------------------------------------------------------- | | 3 | Have you heard the words of the Goddess...? | -------------------------------------------------------------- | | 4 | I have a feeling something will happen... soon | -------------------------------------------------------------- | | 5 | Life's a cycle of ups and downs | -------------------------------------------------------------- -------------------------------------------------------------- | Bill | 1 | You working the farm today, too? | -------------------------------------------------------------- | | 2 | Can you tell us apart? Who am I? | -------------------------------------------------------------- | | 3 | We build the computer that's in the library | -------------------------------------------------------------- | | 4 | We're thinking of making a time machine next.. | -------------------------------------------------------------- | | 5 | We guess the time machine's just a dream... | -------------------------------------------------------------- -------------------------------------------------------------- | Ken | 1 | Working hard? | -------------------------------------------------------------- | | 2 | Working hard, {your name}? | -------------------------------------------------------------- | | 3 | Is something the matter {your name}? Do you | | | | want to talk with me? | -------------------------------------------------------------- | | 4 | I'd like to try working the field sometime. | -------------------------------------------------------------- | | 5 | Keep it up {your name}. Go for it! | -------------------------------------------------------------- -------------------------------------------------------------- | Chet | 1 | How's the farm? | -------------------------------------------------------------- | | 2 | Are you taking good care of {pet's name} | -------------------------------------------------------------- | | 3 | You have to treat animals with affection | -------------------------------------------------------------- | | 4 | It's hard work, but you're the kind of person | | | | who can do it. | -------------------------------------------------------------- | | 5 | Come whenever you've got problems with the | | | | animals. | -------------------------------------------------------------- -------------------------------------------------------------- | Rosie | 1 | Would you like some food? | -------------------------------------------------------------- | | 2 | How is {pet's name}? Be nice to it please | -------------------------------------------------------------- | | 3 | Hello {your name}. Are you working today, too? | -------------------------------------------------------------- | | 4 | You should eat 3 square meals a day or you'll | | | | poop out. | -------------------------------------------------------------- | | 5 | Actually, I love animals. | -------------------------------------------------------------- -------------------------------------------------------------- | Chocola | 1 | Sneak a little chocolate and eat it in | | | | secret Just kidding. | -------------------------------------------------------------- | | 2 | Eat well or you'll run out of steam | -------------------------------------------------------------- | | 3 | Come on in {your name}. Eat hardy. | -------------------------------------------------------------- *note* - Have only been able to get Chocola to give 3 speaches, no matter how many seasons I talk to her. -------------------------------------------------------------- | Mary | 1 | H... hello | -------------------------------------------------------------- | | 2 | I... ah... um... nevermind | -------------------------------------------------------------- | | 3 | I've read so many book now in library... | -------------------------------------------------------------- | | 4 | The main character in this novel... He's like | | | | you. | -------------------------------------------------------------- | | 5 | T... thank you very much for coming today | -------------------------------------------------------------- *--------------------------------------------------------------------* Part 9 - Legend of the River King 2 *--------------------------------------------------------------------* LotRK2 is a fishing game translated by Natsume. It's your job to gather the Heaven Jewel that split into two and was taken by two sly gods, the Mountain God and the Sea God. To make things worse, each has transformed himself into a fish; the Mountain God became the River King and the Sea God has become the Sea King. You have to gather your fishing equipment and go fish up the bad guys. LotRK2 has a bug collecting and plant collecting component in it just like HM2. Some of the items you receive are tradable to HM2. You can exchange fish, bugs, and plant information between the two games. The "trade center" in LotRK2 is the Grocery shop that is usually located with the Tackle shop, Inn, and Fish Market. Inside there will be an old man and woman. To trade, walk up to the old man and pick the second selection ("tsuushin" for japanese, "comm" for english). You'll have to save your game before you trade just like in HM2. Then you'll be at a shortened version of your inventory screen. The Harvest Moon 2 screen will have selections for seeds, bug/fish, and an exit. The River King screen will have a listing for fish, bugs, and plants. Trading items from HM2 to RK2 wont decrease the number of items, but trading from RK2 *will* reduce the number of items. So if you have 99 Ayu in your fish pond and you trade one to RK2, you'll still have 99. But if you are trading from RK2 to HM2, you must have an Ayu in your inventory and you loose the Ayu after you trade it. You can also only trade for something of the same type, so you can only trade a fish for a fish, bug for a bug, and plant for a plant. There are some limitations with trading to and from LotRK2. You can trade all types of fish, all bugs, but you can only trade 4 types of seeds. Likewise there are a lot of things that are in RK2 that you can not trade to HM2. From RK2 you can only trade fish and bugs that already appear in HM2. So from LotRK2 you can trade a Carp but you couldnt trade a Coral Shrimp since it doesnt normally appear in HM2. There are 4 plants that you can trade from LotRK2 that dont normally appear in HM2 though. Those four plants are Amarylis, G. Lily, Narcisus, and Pink. Since you can only trade a plant for a plant, there are also only four plants that you can from HM2 to LotRK2. Those four are Camomile, Sage, Saffron, and Rosemary. In fact to complete Mary's Plant book *and* the Plant memo/Mom's Garden from LotRK2 you will have to trade between the two games. There are also a few bugs that dont appear in LotRK2 that will need to be traded from HM2 in order to complete the Bug Memo. LotRK2 will need a H. Beetle, M. Butterfly, and O.S. Beetle from HM2 in order to complete the Bug Memo. From Harvest Moon 2 to River King 2 you can trade... - All 18 fish - All 27 bugs - 4 plants (Camomile, Sage, Saffron, Rosemary) From River King 2 to Harvest Moon 2 you can trade... - The same 18 fish that appear in HM2 - 24 of the bugs that appear in HM2 (H. Beetle, M. Butterfly, and O.S. Beetle do not normally appear in RK2.) - 4 plants (G. Lily, Pink, Amarylis, Narcisus) *--------------------------------------------------------------------* Part 10 - Version History *--------------------------------------------------------------------* Ushi no Tane HM2 FAQ version 1.5 Creation Date: December 18, 2000 Version 1.5 - - completed information on trading from Legend of the River King 2 - added info on the 4 plants you receive from RK2 into the HotHouse section (see part 4f) - added Daisy's Date event Version 1.2 - - removed duplicate Ladybug entry - added names of flower pictures given by Mary to Birthday section - added Ewout Stam's Harvest Moon Lab website link to the Planting section. Version 1.1 - - added bug#27, Ladybug (was previously overlooked in version 1.0) - added a bit of info on the Music Mode in the Church - added a bit on trading in the LotRK2 part Version 1.0 - - Most of HM2 information added