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The Ushi No Tane websites specialize in information, FAQs, and guides about the Nintendo console versions of the Harvest Moon, Story of Seasons, and Legend of the River King video games. These game genres are created and published in Japan by Marvelous (JP). In other regions, you'll find Natsume, XSeed Games/Marvelous (USA), Marvelous (EU), and Rising Star involved in the series' release.

The latest version of the mainstream farming series that have been released in various regions of the world are:

The latest version of River King, in all regions of the world, is River King: Mystic Valley (JP 2007, NA 2008, EU 2009).

Since 2000, Ushi no Tane has been run by a grouchy old lady who happens to be fond of video game agriculture along with two feline helpers: Intern Captain Bootu and Intern Hondo Mewnaka. The website is not officially affiliated, sponsored, endorsed, or employed by the developers of Harvest Moon, Story of Seasons, or River King. This is simply a fan site.

Latest Farming Video Game News


Marv EU PoOT Switch Contest, and Marriage in HM:OW and SoS:PoOT | Posted at 04:50 PM 19 March 2021

Happy Farm'n Friday! And HAPPY FIRST DAY OF SPRING tomorrow! Yes! Goodbye to winter, and a hearty "hello" to wonderful floral-scented days! The neighborhood flowers are popping up from their dirt beds, greeting everyone who walks by. Spring also brings lots of rain, and with rain, there's lots of moss. The backyard lawn is a squishy green bed of mossy goodness.

The lawn may look a bit enchanting, but under the green carpet is where the squirrels are burying their peanuts. They have also flattened a little muddy path across the yard, from the fence line to the patio door. Initially, we thought the mystery dirt road through the green grass was water run-off from the neighbor's gutters. We only learned that it was a tree rat highway after we watched one of them travel the lane towards the bird feeders hanging by the back door. Little buggers...

The Limited Run Game's edition of One World has finally shipped from the online retailer's shop, but it hasn't arrived at Fogu HQ yet. The chicken plushie and musical diorama are on their way! That'll have to wait another week, I guess.


Custom PoOT Switch

Long-time French video game news site Jeux Video is hosting a contest on Twitter, sponsored by French game publisher Just For Games, for a custom-designed SoS:PoOT Nintendo Switch and matching Switch Dock.

This special console was designed by Belgium artist Vadu Amka, who has made several Switch and controller customizations. If you happen to live in France, entries for this cute Switch and its matching dock will be open until March 29. To enter the drawing, simply retweet this Tweet and then follow @JVCom and @JustForGames_FR.


Marriage Systems in OW and PoOT

Let's go over how the marriage systems work in Harvest Moon: One World and Story of Seasons: Pioneers of Olive Town. Players can get married in both games, though there are some differences. While PoOT allows the player to marry any available candidate, OW limits the marriage options to the opposite gender of the player's protagonist. This gives PoOTy players a pool of 10 marriage candidates to choose from, while One World has 5 marriage candidates. Both games will have future paid DLC to add more marriage candidate options.


Marriage in HM:OW

Despite the best character in the game not being available for marriage again (*cough* Doc *cough*), OW does have a nice variety of marriage candidates. Every named character in the game has a friendship gauge of 5 hearts. Talking, winning festivals, and giving gifts will increase the friendship hearts. The world residents accept just about anything as a gift. Everyone seems to be a-okay with the wild-foraged coconuts I throw at them, except for Malika. Some players stick to giving easy-to-make Fertilizer to everyone. Even if the gift isn't something the villager enjoys, players aren't penalized with a negative affection hit. You just don't gain any affection for gifting that day. The current affection level of every villager in the game can be found in the Making Friends area of the DocPad.

As the friendship hearts increase with marriage candidates, you can trigger events with them. These happen at 0.5 hearts, 1.5 hearts, and 2.5 hearts. The events happen when you walk close to the marriage candidate, which isn't always at the location they typically hang out. For example, if you notice that Gabrielle isn't wandering close to her house, then it means she's at another spot waiting for you to start her heart event.

During a heart event, you'll be given a choice of three responses. One (or sometimes two) of these responses will result in a heart-level boost after the event is over. Picking the poor choice will simply mean you don't receive bonus affection for the event.

While both genders of protagonist can see the first three heart events, the confession event is only available for the opposite-gender farmer. This happens once the marriage candidate reaches 3.5 hearts of affection. Talk to the candidate to hear how they've started to have feelings for you. You can see the confession event for all 5 available candidates without locking yourself to a specific person.

You'll need to reach 5 hearts of friendship to get married, as well as collect a Blue Feather. The feather naturally comes after you complete the game's main storyline. You'll be instructed to repair the ruins of the marriage ceremony shrine, which rewards you with the Blue Feather.

You'll also need to upgrade the farmhouse twice and construct a second bed. And.. that's where I'm stuck. The second farmhouse upgrade costs a whopping 350,000 G, and I am just a poor farmer who instinctively hoards all her grown crops in the farmhouse refrigerator instead of selling them. The marriage system in OW is definitely a challenge for those who have completed the main storyline!


Marriage in SoS:PoOT

Getting married in Story of Seasons: Pioneers of Olive Town is more affordable than One World. It can also happen very quickly because while it is just as easy to increase affection in PoOT as it is in OW, players don't have to complete the main storyline to unlock the Blue Feather. This game also has gifts that will only result in positive affection increases. Villagers have special gifts, love-level gifts, and liked gifts. Even trash gifts like branches and stones will earn you a tiny bit of friendship. There are no disliked, hated, or horror gifts in PoOT.

As you raise your friendship hearts, you'll trigger events with the marriage candidates. They aren't the same style of events as in previous games, where you always have three responses to choose from during the event. Instead, these events are small cut scenes where you learn more about the person and what they're passionate about. Some of the events will have response selections to move the conversation along, though it's just for flavor.

After you have seen the events for heart #1 through #5, you can give a going-steady pendent when the person has reached heart #6. This pendant can be bought at Angela's general store for 10,000 G or 8000 G if you're playing in seedling mode. Handing over this pendant will trigger another event where they accept your request to become a couple.

Note that you can switch between normal mode and seedling mode at any time through the game's options, located by pressing the Plus Button on your controller.

You can then see more heart events at heart #7, heart #8, and heart #9. You can propose marriage once you reach heart #10.

To marry, you just need the first house upgrade after the tent - the Log House - that costs 2000 G and 20 lumber. A big bed is not necessary. Next, you'll need the Blue Feather from the general store. This costs 20,000 G (normal mode) or 16,000 G (seedling mode). Hand the feather over, and if all requirements have been met, you'll see a scene where your now-fiance lets their family know that they have accepted your marriage proposal.

The next morning, Victor will stop by your farm to ask about the date for the wedding ceremony. He'll give you three dates to pick that are 5 days, 6 days, or 7 days out from the day of his visit. Whichever date you choose will not be marked on your calendar. After you select the date, Victor takes you to the town hall to choose your wedding attire. You can't leave the town hall until you make a clothing choice, and you don't get to try on the clothes to see if you like how the outfit looks.

The wedding ceremony will take the entire day, where you and your sweetie will confirm your vows and sign the town register. After the credits roll, you'll return to your house. There will be a dresser for your new spouse, and the bed will increase in size to accommodate two people. Your new spouse's maximum affection level increases to more than 10 hearts.



Until next time!


- Cher
(I need to get off my butt and start my tomato seeds soon...)

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